Module bones_framework::input::gamepad
source · Expand description
Gamepad input resource.
Structs§
- A gamepad axis event.
- A gamepad button event.
- A gamepad connection event.
- Resource containing the gamepad input events detected this frame.
- Struct that represents intensity of a rumble
- Resource that provides an interface for triggering rumble on connected gamepads
Enums§
- A specific gamepad axis that may have changed.
- A specific button on a gamepad.
- The kind of gamepad connection event.
- A gamepad event.
- Represents a request to either add, set, or stop rumble on a specific gamepad