Module input

Module input 

Source
Expand description

Input resources.

Modules§

gamepad
Gamepad input resource.
gilrs
Gilrs integration.
keyboard
Keyboard input resource.
mouse
Mouse input resource.
prelude
Module prelude.
proto
Serializable data types for network messages used by the game.
window
Window information.

Enums§

ButtonState
The state of a button, either pressed or released.

Traits§

Controls
Trait for getting every player control via index.
DenseControl
A trait representing a control type capable of being updated by a DenseInput.
DenseInput
Dense input super trait for network replication.
DenseInputConfig
Defines input types for use in networking.
InputCollector
Collects local input state for the network client from the World.