Module bones_framework::input
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Input resources.
Modules§
- Gamepad input resource.
- Gilrs integration.
- Keyboard input resource.
- Mouse input resource.
- Module prelude.
- Window information.
Enums§
- The state of a button, ether pressed or released.
Traits§
- Maps raw inputs to game controls and exposes controls for respective player and their control source.
- Trait that tracks player control state. Provides associated types for other input trait implementations.