Enum bones_framework::input::gamepad::GamepadAxis
source · #[repr(C, u8)]pub enum GamepadAxis {
LeftStickX,
LeftStickY,
LeftZ,
RightStickX,
RightStickY,
RightZ,
Other(u8),
}Expand description
A specific gamepad axis that may have changed.
Variants§
Trait Implementations§
source§impl Clone for GamepadAxis
impl Clone for GamepadAxis
source§fn clone(&self) -> GamepadAxis
fn clone(&self) -> GamepadAxis
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for GamepadAxis
impl Debug for GamepadAxis
source§impl Display for GamepadAxis
impl Display for GamepadAxis
source§impl HasSchema for GamepadAxis
impl HasSchema for GamepadAxis
source§fn register_schema()
fn register_schema()
Register this schema with the global schema registry. Read more
source§fn cast<T>(this: &Self) -> &Twhere
T: HasSchema,
fn cast<T>(this: &Self) -> &Twhere
T: HasSchema,
Cast a reference of this type to a reference of another type with the same memory layout. Read more
source§fn try_cast<T>(this: &Self) -> Result<&T, SchemaMismatchError>where
T: HasSchema,
fn try_cast<T>(this: &Self) -> Result<&T, SchemaMismatchError>where
T: HasSchema,
Cast a reference of this type to a reference of another type with the same memory layout. Read more
source§fn cast_mut<T>(this: &mut Self) -> &mut Twhere
T: HasSchema,
fn cast_mut<T>(this: &mut Self) -> &mut Twhere
T: HasSchema,
Cast a mutable reference of this type to a reference of another type with the same memory
layout. Read more
source§fn try_cast_mut<T>(this: &mut Self) -> Result<&mut T, SchemaMismatchError>where
T: HasSchema,
fn try_cast_mut<T>(this: &mut Self) -> Result<&mut T, SchemaMismatchError>where
T: HasSchema,
Cast a mutable reference of this type to a reference of another type with the same memory
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source§fn as_schema_ref(&self) -> SchemaRef<'_>where
Self: Sized,
fn as_schema_ref(&self) -> SchemaRef<'_>where
Self: Sized,
Converts a reference of
T to a SchemaRefsource§fn as_schema_mut(&mut self) -> SchemaRefMut<'_>where
Self: Sized,
fn as_schema_mut(&mut self) -> SchemaRefMut<'_>where
Self: Sized,
Converts a reference of
T to a SchemaRefMutsource§impl Hash for GamepadAxis
impl Hash for GamepadAxis
source§impl PartialEq for GamepadAxis
impl PartialEq for GamepadAxis
source§fn eq(&self, other: &GamepadAxis) -> bool
fn eq(&self, other: &GamepadAxis) -> bool
This method tests for
self and other values to be equal, and is used
by ==.impl Copy for GamepadAxis
impl Eq for GamepadAxis
impl StructuralPartialEq for GamepadAxis
Auto Trait Implementations§
impl Freeze for GamepadAxis
impl RefUnwindSafe for GamepadAxis
impl Send for GamepadAxis
impl Sync for GamepadAxis
impl Unpin for GamepadAxis
impl UnwindSafe for GamepadAxis
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