Expand description
Camera components.
Structs§
- Camera
- Makes an entity behave like a camera.
- Camera
Shake - Component for an entity with camera shake.
- Camera
Trauma Events - Queue that can be used to send camera trauma events.
- Clear
Color - Resource for controlling the clear color.
- Shake
Noise - Resource providing a noise source for
CameraShakeentities to use. - Viewport
- A custom viewport specification for a
Camera.
Enums§
- Camera
Size - A size setting for a camera.
Functions§
- plugin
- Install the camera utilities on the given
SystemStages. - spawn_
default_ camera - Utility function that spawns the camera in a default position.