Crate demo_features

Crate demo_features 

Source

Structsยง

AtlasDemoMeta ๐Ÿ”’
Atlas information.
GameMeta ๐Ÿ”’
Create our root asset type.
MenuData ๐Ÿ”’
Resource containing data that we will access from our menu lua script.
PersistedTextData ๐Ÿ”’
Struct containing data that will be persisted with the storage API.
TileMeta ๐Ÿ”’
Tile info.
TilemapDemoMeta ๐Ÿ”’
Tilemap info.

Functionsยง

atlas_demo_plugin ๐Ÿ”’
Plugin for running the atlas demo.
atlas_demo_startup ๐Ÿ”’
System to startup the atlas demo.
audio_demo_plugin ๐Ÿ”’
audio_demo_ui ๐Ÿ”’
back_to_menu_ui ๐Ÿ”’
Simple UI system that shows a button at the bottom of the screen to delete the current session and go back to the main menu.
create_game
demo_widget ๐Ÿ”’
This is an example widget system.
main ๐Ÿ”’
menu_plugin
Menu plugin
menu_startup ๐Ÿ”’
Setup the main menu.
menu_system ๐Ÿ”’
Our main menu system.
move_sprite ๐Ÿ”’
path2d_demo_plugin ๐Ÿ”’
path2d_demo_startup ๐Ÿ”’
sprite_demo_plugin ๐Ÿ”’
Plugin for running the sprite demo.
sprite_demo_startup ๐Ÿ”’
System that spawns the sprite demo.
storage_demo_plugin ๐Ÿ”’
storage_demo_ui ๐Ÿ”’
tilemap_demo_plugin ๐Ÿ”’
Plugin for running the tilemap demo.
tilemap_startup_system ๐Ÿ”’
System for starting up the tilemap demo.