Function demo_features::sprite_demo_startup

source ยท
pub(crate) fn sprite_demo_startup(
    entities: ResMut<'_, Entities>,
    sprites: CompMut<'_, Sprite>,
    transforms: CompMut<'_, Transform>,
    cameras: CompMut<'_, Camera>,
    meta: Root<'_, GameMeta>,
)
Expand description

System that spawns the sprite demo.