Function demo_features::sprite_demo_startup
source ยท pub(crate) fn sprite_demo_startup(
entities: ResMut<'_, Entities>,
sprites: CompMut<'_, Sprite>,
transforms: CompMut<'_, Transform>,
cameras: CompMut<'_, Camera>,
meta: Root<'_, GameMeta>,
)
Expand description
System that spawns the sprite demo.