Struct bones_framework::prelude::Vec3

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#[repr(C)]
pub struct Vec3 { pub x: f32, pub y: f32, pub z: f32, }
Expand description

A 3-dimensional vector.

Fields§

§x: f32§y: f32§z: f32

Implementations§

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impl Vec3

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pub const ZERO: Vec3 = _

All zeroes.

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pub const ONE: Vec3 = _

All ones.

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pub const NEG_ONE: Vec3 = _

All negative ones.

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pub const MIN: Vec3 = _

All f32::MIN.

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pub const MAX: Vec3 = _

All f32::MAX.

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pub const NAN: Vec3 = _

All f32::NAN.

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pub const INFINITY: Vec3 = _

All f32::INFINITY.

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pub const NEG_INFINITY: Vec3 = _

All f32::NEG_INFINITY.

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pub const X: Vec3 = _

A unit vector pointing along the positive X axis.

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pub const Y: Vec3 = _

A unit vector pointing along the positive Y axis.

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pub const Z: Vec3 = _

A unit vector pointing along the positive Z axis.

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pub const NEG_X: Vec3 = _

A unit vector pointing along the negative X axis.

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pub const NEG_Y: Vec3 = _

A unit vector pointing along the negative Y axis.

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pub const NEG_Z: Vec3 = _

A unit vector pointing along the negative Z axis.

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pub const AXES: [Vec3; 3] = _

The unit axes.

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pub const fn new(x: f32, y: f32, z: f32) -> Vec3

Creates a new vector.

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pub const fn splat(v: f32) -> Vec3

Creates a vector with all elements set to v.

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pub fn select(mask: BVec3, if_true: Vec3, if_false: Vec3) -> Vec3

Creates a vector from the elements in if_true and if_false, selecting which to use for each element of self.

A true element in the mask uses the corresponding element from if_true, and false uses the element from if_false.

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pub const fn from_array(a: [f32; 3]) -> Vec3

Creates a new vector from an array.

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pub const fn to_array(&self) -> [f32; 3]

[x, y, z]

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pub const fn from_slice(slice: &[f32]) -> Vec3

Creates a vector from the first 3 values in slice.

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Panics if slice is less than 3 elements long.

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pub fn write_to_slice(self, slice: &mut [f32])

Writes the elements of self to the first 3 elements in slice.

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Panics if slice is less than 3 elements long.

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pub fn extend(self, w: f32) -> Vec4

Creates a 4D vector from self and the given w value.

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pub fn truncate(self) -> Vec2

Creates a 2D vector from the x and y elements of self, discarding z.

Truncation may also be performed by using self.xy().

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pub fn dot(self, rhs: Vec3) -> f32

Computes the dot product of self and rhs.

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pub fn dot_into_vec(self, rhs: Vec3) -> Vec3

Returns a vector where every component is the dot product of self and rhs.

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pub fn cross(self, rhs: Vec3) -> Vec3

Computes the cross product of self and rhs.

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pub fn min(self, rhs: Vec3) -> Vec3

Returns a vector containing the minimum values for each element of self and rhs.

In other words this computes [self.x.min(rhs.x), self.y.min(rhs.y), ..].

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pub fn max(self, rhs: Vec3) -> Vec3

Returns a vector containing the maximum values for each element of self and rhs.

In other words this computes [self.x.max(rhs.x), self.y.max(rhs.y), ..].

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pub fn clamp(self, min: Vec3, max: Vec3) -> Vec3

Component-wise clamping of values, similar to f32::clamp.

Each element in min must be less-or-equal to the corresponding element in max.

§Panics

Will panic if min is greater than max when glam_assert is enabled.

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pub fn min_element(self) -> f32

Returns the horizontal minimum of self.

In other words this computes min(x, y, ..).

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pub fn max_element(self) -> f32

Returns the horizontal maximum of self.

In other words this computes max(x, y, ..).

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pub fn cmpeq(self, rhs: Vec3) -> BVec3

Returns a vector mask containing the result of a == comparison for each element of self and rhs.

In other words, this computes [self.x == rhs.x, self.y == rhs.y, ..] for all elements.

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pub fn cmpne(self, rhs: Vec3) -> BVec3

Returns a vector mask containing the result of a != comparison for each element of self and rhs.

In other words this computes [self.x != rhs.x, self.y != rhs.y, ..] for all elements.

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pub fn cmpge(self, rhs: Vec3) -> BVec3

Returns a vector mask containing the result of a >= comparison for each element of self and rhs.

In other words this computes [self.x >= rhs.x, self.y >= rhs.y, ..] for all elements.

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pub fn cmpgt(self, rhs: Vec3) -> BVec3

Returns a vector mask containing the result of a > comparison for each element of self and rhs.

In other words this computes [self.x > rhs.x, self.y > rhs.y, ..] for all elements.

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pub fn cmple(self, rhs: Vec3) -> BVec3

Returns a vector mask containing the result of a <= comparison for each element of self and rhs.

In other words this computes [self.x <= rhs.x, self.y <= rhs.y, ..] for all elements.

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pub fn cmplt(self, rhs: Vec3) -> BVec3

Returns a vector mask containing the result of a < comparison for each element of self and rhs.

In other words this computes [self.x < rhs.x, self.y < rhs.y, ..] for all elements.

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pub fn abs(self) -> Vec3

Returns a vector containing the absolute value of each element of self.

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pub fn signum(self) -> Vec3

Returns a vector with elements representing the sign of self.

  • 1.0 if the number is positive, +0.0 or INFINITY
  • -1.0 if the number is negative, -0.0 or NEG_INFINITY
  • NAN if the number is NAN
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pub fn copysign(self, rhs: Vec3) -> Vec3

Returns a vector with signs of rhs and the magnitudes of self.

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pub fn is_negative_bitmask(self) -> u32

Returns a bitmask with the lowest 3 bits set to the sign bits from the elements of self.

A negative element results in a 1 bit and a positive element in a 0 bit. Element x goes into the first lowest bit, element y into the second, etc.

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pub fn is_finite(self) -> bool

Returns true if, and only if, all elements are finite. If any element is either NaN, positive or negative infinity, this will return false.

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pub fn is_nan(self) -> bool

Returns true if any elements are NaN.

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pub fn is_nan_mask(self) -> BVec3

Performs is_nan on each element of self, returning a vector mask of the results.

In other words, this computes [x.is_nan(), y.is_nan(), z.is_nan(), w.is_nan()].

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pub fn length(self) -> f32

Computes the length of self.

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pub fn length_squared(self) -> f32

Computes the squared length of self.

This is faster than length() as it avoids a square root operation.

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pub fn length_recip(self) -> f32

Computes 1.0 / length().

For valid results, self must not be of length zero.

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pub fn distance(self, rhs: Vec3) -> f32

Computes the Euclidean distance between two points in space.

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pub fn distance_squared(self, rhs: Vec3) -> f32

Compute the squared euclidean distance between two points in space.

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pub fn div_euclid(self, rhs: Vec3) -> Vec3

Returns the element-wise quotient of [Euclidean division] of self by rhs.

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pub fn rem_euclid(self, rhs: Vec3) -> Vec3

Returns the element-wise remainder of Euclidean division of self by rhs.

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pub fn normalize(self) -> Vec3

Returns self normalized to length 1.0.

For valid results, self must not be of length zero, nor very close to zero.

See also Self::try_normalize() and Self::normalize_or_zero().

Panics

Will panic if self is zero length when glam_assert is enabled.

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pub fn try_normalize(self) -> Option<Vec3>

Returns self normalized to length 1.0 if possible, else returns None.

In particular, if the input is zero (or very close to zero), or non-finite, the result of this operation will be None.

See also Self::normalize_or_zero().

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pub fn normalize_or_zero(self) -> Vec3

Returns self normalized to length 1.0 if possible, else returns zero.

In particular, if the input is zero (or very close to zero), or non-finite, the result of this operation will be zero.

See also Self::try_normalize().

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pub fn is_normalized(self) -> bool

Returns whether self is length 1.0 or not.

Uses a precision threshold of 1e-6.

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pub fn project_onto(self, rhs: Vec3) -> Vec3

Returns the vector projection of self onto rhs.

rhs must be of non-zero length.

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Will panic if rhs is zero length when glam_assert is enabled.

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pub fn reject_from(self, rhs: Vec3) -> Vec3

Returns the vector rejection of self from rhs.

The vector rejection is the vector perpendicular to the projection of self onto rhs, in rhs words the result of self - self.project_onto(rhs).

rhs must be of non-zero length.

§Panics

Will panic if rhs has a length of zero when glam_assert is enabled.

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pub fn project_onto_normalized(self, rhs: Vec3) -> Vec3

Returns the vector projection of self onto rhs.

rhs must be normalized.

§Panics

Will panic if rhs is not normalized when glam_assert is enabled.

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pub fn reject_from_normalized(self, rhs: Vec3) -> Vec3

Returns the vector rejection of self from rhs.

The vector rejection is the vector perpendicular to the projection of self onto rhs, in rhs words the result of self - self.project_onto(rhs).

rhs must be normalized.

§Panics

Will panic if rhs is not normalized when glam_assert is enabled.

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pub fn round(self) -> Vec3

Returns a vector containing the nearest integer to a number for each element of self. Round half-way cases away from 0.0.

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pub fn floor(self) -> Vec3

Returns a vector containing the largest integer less than or equal to a number for each element of self.

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pub fn ceil(self) -> Vec3

Returns a vector containing the smallest integer greater than or equal to a number for each element of self.

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pub fn trunc(self) -> Vec3

Returns a vector containing the integer part each element of self. This means numbers are always truncated towards zero.

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pub fn fract(self) -> Vec3

Returns a vector containing the fractional part of the vector, e.g. self - self.floor().

Note that this is fast but not precise for large numbers.

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pub fn exp(self) -> Vec3

Returns a vector containing e^self (the exponential function) for each element of self.

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pub fn powf(self, n: f32) -> Vec3

Returns a vector containing each element of self raised to the power of n.

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pub fn recip(self) -> Vec3

Returns a vector containing the reciprocal 1.0/n of each element of self.

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pub fn lerp(self, rhs: Vec3, s: f32) -> Vec3

Performs a linear interpolation between self and rhs based on the value s.

When s is 0.0, the result will be equal to self. When s is 1.0, the result will be equal to rhs. When s is outside of range [0, 1], the result is linearly extrapolated.

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pub fn abs_diff_eq(self, rhs: Vec3, max_abs_diff: f32) -> bool

Returns true if the absolute difference of all elements between self and rhs is less than or equal to max_abs_diff.

This can be used to compare if two vectors contain similar elements. It works best when comparing with a known value. The max_abs_diff that should be used used depends on the values being compared against.

For more see comparing floating point numbers.

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pub fn clamp_length(self, min: f32, max: f32) -> Vec3

Returns a vector with a length no less than min and no more than max

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Will panic if min is greater than max when glam_assert is enabled.

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pub fn clamp_length_max(self, max: f32) -> Vec3

Returns a vector with a length no more than max

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pub fn clamp_length_min(self, min: f32) -> Vec3

Returns a vector with a length no less than min

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pub fn mul_add(self, a: Vec3, b: Vec3) -> Vec3

Fused multiply-add. Computes (self * a) + b element-wise with only one rounding error, yielding a more accurate result than an unfused multiply-add.

Using mul_add may be more performant than an unfused multiply-add if the target architecture has a dedicated fma CPU instruction. However, this is not always true, and will be heavily dependant on designing algorithms with specific target hardware in mind.

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pub fn angle_between(self, rhs: Vec3) -> f32

Returns the angle (in radians) between two vectors.

The inputs do not need to be unit vectors however they must be non-zero.

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pub fn any_orthogonal_vector(&self) -> Vec3

Returns some vector that is orthogonal to the given one.

The input vector must be finite and non-zero.

The output vector is not necessarily unit length. For that use Self::any_orthonormal_vector() instead.

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pub fn any_orthonormal_vector(&self) -> Vec3

Returns any unit vector that is orthogonal to the given one.

The input vector must be unit length.

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Will panic if self is not normalized when glam_assert is enabled.

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pub fn any_orthonormal_pair(&self) -> (Vec3, Vec3)

Given a unit vector return two other vectors that together form an orthonormal basis. That is, all three vectors are orthogonal to each other and are normalized.

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Will panic if self is not normalized when glam_assert is enabled.

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pub fn as_dvec3(&self) -> DVec3

Casts all elements of self to f64.

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pub fn as_ivec3(&self) -> IVec3

Casts all elements of self to i32.

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pub fn as_uvec3(&self) -> UVec3

Casts all elements of self to u32.

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pub fn as_i64vec3(&self) -> I64Vec3

Casts all elements of self to i64.

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pub fn as_u64vec3(&self) -> U64Vec3

Casts all elements of self to u64.

Trait Implementations§

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impl Add<f32> for Vec3

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type Output = Vec3

The resulting type after applying the + operator.
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fn add(self, rhs: f32) -> Vec3

Performs the + operation. Read more
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impl Add for Vec3

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type Output = Vec3

The resulting type after applying the + operator.
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fn add(self, rhs: Vec3) -> Vec3

Performs the + operation. Read more
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impl AddAssign<f32> for Vec3

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fn add_assign(&mut self, rhs: f32)

Performs the += operation. Read more
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impl AddAssign for Vec3

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fn add_assign(&mut self, rhs: Vec3)

Performs the += operation. Read more
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impl AsMut<[f32; 3]> for Vec3

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fn as_mut(&mut self) -> &mut [f32; 3]

Converts this type into a mutable reference of the (usually inferred) input type.
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impl AsRef<[f32; 3]> for Vec3

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fn as_ref(&self) -> &[f32; 3]

Converts this type into a shared reference of the (usually inferred) input type.
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impl Clone for Vec3

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fn clone(&self) -> Vec3

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Vec3

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fn fmt(&self, fmt: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Vec3

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fn default() -> Vec3

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for Vec3

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fn deserialize<D>( deserializer: D, ) -> Result<Vec3, <D as Deserializer<'de>>::Error>
where D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Display for Vec3

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Div<f32> for Vec3

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type Output = Vec3

The resulting type after applying the / operator.
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fn div(self, rhs: f32) -> Vec3

Performs the / operation. Read more
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impl Div for Vec3

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type Output = Vec3

The resulting type after applying the / operator.
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fn div(self, rhs: Vec3) -> Vec3

Performs the / operation. Read more
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impl DivAssign<f32> for Vec3

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fn div_assign(&mut self, rhs: f32)

Performs the /= operation. Read more
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impl DivAssign for Vec3

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fn div_assign(&mut self, rhs: Vec3)

Performs the /= operation. Read more
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impl From<[f32; 3]> for Vec3

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fn from(a: [f32; 3]) -> Vec3

Converts to this type from the input type.
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impl From<(Vec2, f32)> for Vec3

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fn from(_: (Vec2, f32)) -> Vec3

Converts to this type from the input type.
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impl From<(f32, f32, f32)> for Vec3

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fn from(t: (f32, f32, f32)) -> Vec3

Converts to this type from the input type.
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impl From<Vec3> for [f32; 3]

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fn from(v: Vec3) -> [f32; 3]

Converts to this type from the input type.
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impl From<Vec3> for DVec3

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fn from(v: Vec3) -> DVec3

Converts to this type from the input type.
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impl From<Vec3> for Vec3A

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fn from(v: Vec3) -> Vec3A

Converts to this type from the input type.
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impl From<Vec3A> for Vec3

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fn from(v: Vec3A) -> Vec3

Converts to this type from the input type.
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impl HasSchema for Vec3

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fn schema() -> &'static Schema

Get this type’s [Schema].
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fn register_schema()

Register this schema with the global schema registry. Read more
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fn cast<T>(this: &Self) -> &T
where T: HasSchema,

Cast a reference of this type to a reference of another type with the same memory layout. Read more
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fn try_cast<T>(this: &Self) -> Result<&T, SchemaMismatchError>
where T: HasSchema,

Cast a reference of this type to a reference of another type with the same memory layout. Read more
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fn cast_mut<T>(this: &mut Self) -> &mut T
where T: HasSchema,

Cast a mutable reference of this type to a reference of another type with the same memory layout. Read more
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fn try_cast_mut<T>(this: &mut Self) -> Result<&mut T, SchemaMismatchError>
where T: HasSchema,

Cast a mutable reference of this type to a reference of another type with the same memory layout. Read more
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fn as_schema_ref(&self) -> SchemaRef<'_>
where Self: Sized,

Converts a reference of T to a SchemaRef
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fn as_schema_mut(&mut self) -> SchemaRefMut<'_>
where Self: Sized,

Converts a reference of T to a SchemaRefMut
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impl Index<usize> for Vec3

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type Output = f32

The returned type after indexing.
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fn index(&self, index: usize) -> &<Vec3 as Index<usize>>::Output

Performs the indexing (container[index]) operation. Read more
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impl IndexMut<usize> for Vec3

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fn index_mut(&mut self, index: usize) -> &mut <Vec3 as Index<usize>>::Output

Performs the mutable indexing (container[index]) operation. Read more
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impl Mul<Vec3> for Color

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type Output = Color

The resulting type after applying the * operator.
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fn mul(self, rhs: Vec3) -> Self::Output

Performs the * operation. Read more
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impl Mul<Vec3> for Mat3

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type Output = Vec3

The resulting type after applying the * operator.
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fn mul(self, rhs: Vec3) -> <Mat3 as Mul<Vec3>>::Output

Performs the * operation. Read more
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impl Mul<Vec3> for Mat3A

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type Output = Vec3

The resulting type after applying the * operator.
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fn mul(self, rhs: Vec3) -> Vec3

Performs the * operation. Read more
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impl Mul<Vec3> for Quat

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fn mul(self, rhs: Vec3) -> <Quat as Mul<Vec3>>::Output

Multiplies a quaternion and a 3D vector, returning the rotated vector.

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Will panic if self is not normalized when glam_assert is enabled.

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type Output = Vec3

The resulting type after applying the * operator.
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impl Mul<f32> for Vec3

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type Output = Vec3

The resulting type after applying the * operator.
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fn mul(self, rhs: f32) -> Vec3

Performs the * operation. Read more
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impl Mul for Vec3

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type Output = Vec3

The resulting type after applying the * operator.
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fn mul(self, rhs: Vec3) -> Vec3

Performs the * operation. Read more
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impl MulAssign<Vec3> for Color

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fn mul_assign(&mut self, rhs: Vec3)

Performs the *= operation. Read more
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impl MulAssign<f32> for Vec3

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fn mul_assign(&mut self, rhs: f32)

Performs the *= operation. Read more
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impl MulAssign for Vec3

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fn mul_assign(&mut self, rhs: Vec3)

Performs the *= operation. Read more
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impl Neg for Vec3

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type Output = Vec3

The resulting type after applying the - operator.
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fn neg(self) -> Vec3

Performs the unary - operation. Read more
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impl PartialEq for Vec3

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fn eq(&self, other: &Vec3) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<'a> Product<&'a Vec3> for Vec3

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fn product<I>(iter: I) -> Vec3
where I: Iterator<Item = &'a Vec3>,

Method which takes an iterator and generates Self from the elements by multiplying the items.
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impl Product for Vec3

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fn product<I>(iter: I) -> Vec3
where I: Iterator<Item = Vec3>,

Method which takes an iterator and generates Self from the elements by multiplying the items.
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impl Rem<f32> for Vec3

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type Output = Vec3

The resulting type after applying the % operator.
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fn rem(self, rhs: f32) -> Vec3

Performs the % operation. Read more
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impl Rem for Vec3

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type Output = Vec3

The resulting type after applying the % operator.
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fn rem(self, rhs: Vec3) -> Vec3

Performs the % operation. Read more
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impl RemAssign<f32> for Vec3

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fn rem_assign(&mut self, rhs: f32)

Performs the %= operation. Read more
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impl RemAssign for Vec3

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fn rem_assign(&mut self, rhs: Vec3)

Performs the %= operation. Read more
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impl Serialize for Vec3

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fn serialize<S>( &self, serializer: S, ) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>
where S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Sub<f32> for Vec3

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type Output = Vec3

The resulting type after applying the - operator.
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fn sub(self, rhs: f32) -> Vec3

Performs the - operation. Read more
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impl Sub for Vec3

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type Output = Vec3

The resulting type after applying the - operator.
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fn sub(self, rhs: Vec3) -> Vec3

Performs the - operation. Read more
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impl SubAssign<f32> for Vec3

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fn sub_assign(&mut self, rhs: f32)

Performs the -= operation. Read more
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impl SubAssign for Vec3

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fn sub_assign(&mut self, rhs: Vec3)

Performs the -= operation. Read more
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impl<'a> Sum<&'a Vec3> for Vec3

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fn sum<I>(iter: I) -> Vec3
where I: Iterator<Item = &'a Vec3>,

Method which takes an iterator and generates Self from the elements by “summing up” the items.
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impl Sum for Vec3

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fn sum<I>(iter: I) -> Vec3
where I: Iterator<Item = Vec3>,

Method which takes an iterator and generates Self from the elements by “summing up” the items.
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impl Vec3Swizzles for Vec3

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type Vec2 = Vec2

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type Vec4 = Vec4

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fn xx(self) -> Vec2

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fn xy(self) -> Vec2

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fn xz(self) -> Vec2

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fn yx(self) -> Vec2

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fn yy(self) -> Vec2

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fn yz(self) -> Vec2

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fn zx(self) -> Vec2

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fn zy(self) -> Vec2

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fn zz(self) -> Vec2

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fn xxx(self) -> Vec3

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fn xxy(self) -> Vec3

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fn xxz(self) -> Vec3

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fn xyx(self) -> Vec3

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fn xyy(self) -> Vec3

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fn xyz(self) -> Vec3

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fn xzx(self) -> Vec3

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fn xzy(self) -> Vec3

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fn xzz(self) -> Vec3

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fn yxx(self) -> Vec3

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fn yxy(self) -> Vec3

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fn yxz(self) -> Vec3

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fn yyx(self) -> Vec3

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fn yyy(self) -> Vec3

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fn yyz(self) -> Vec3

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fn yzx(self) -> Vec3

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fn yzy(self) -> Vec3

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fn yzz(self) -> Vec3

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fn zxx(self) -> Vec3

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fn zxy(self) -> Vec3

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fn zxz(self) -> Vec3

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fn zyx(self) -> Vec3

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fn zyy(self) -> Vec3

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fn zyz(self) -> Vec3

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fn zzx(self) -> Vec3

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fn zzy(self) -> Vec3

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fn zzz(self) -> Vec3

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fn xxxx(self) -> Vec4

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fn xxxy(self) -> Vec4

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fn xxxz(self) -> Vec4

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fn xxyx(self) -> Vec4

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fn xxyy(self) -> Vec4

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fn xxyz(self) -> Vec4

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fn xxzx(self) -> Vec4

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fn xxzy(self) -> Vec4

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fn xxzz(self) -> Vec4

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fn xyxx(self) -> Vec4

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fn xyxy(self) -> Vec4

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fn xyxz(self) -> Vec4

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fn xyyx(self) -> Vec4

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fn xyyy(self) -> Vec4

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fn xyyz(self) -> Vec4

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fn xyzx(self) -> Vec4

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fn xyzy(self) -> Vec4

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fn xyzz(self) -> Vec4

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fn xzxx(self) -> Vec4

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fn xzxy(self) -> Vec4

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fn xzxz(self) -> Vec4

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fn xzyx(self) -> Vec4

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fn xzyy(self) -> Vec4

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fn xzyz(self) -> Vec4

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fn xzzx(self) -> Vec4

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fn xzzy(self) -> Vec4

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fn xzzz(self) -> Vec4

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fn yxxx(self) -> Vec4

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fn yxxy(self) -> Vec4

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fn yxxz(self) -> Vec4

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fn yxyx(self) -> Vec4

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fn yxyy(self) -> Vec4

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fn yxyz(self) -> Vec4

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fn yxzx(self) -> Vec4

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fn yxzy(self) -> Vec4

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fn yxzz(self) -> Vec4

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fn yyxx(self) -> Vec4

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fn yyxy(self) -> Vec4

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fn yyxz(self) -> Vec4

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fn yyyx(self) -> Vec4

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fn yyyy(self) -> Vec4

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fn yyyz(self) -> Vec4

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fn yyzx(self) -> Vec4

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fn yyzy(self) -> Vec4

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fn yyzz(self) -> Vec4

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fn yzxx(self) -> Vec4

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fn yzxy(self) -> Vec4

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fn yzxz(self) -> Vec4

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fn yzyx(self) -> Vec4

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fn yzyy(self) -> Vec4

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fn yzyz(self) -> Vec4

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fn yzzx(self) -> Vec4

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fn yzzy(self) -> Vec4

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fn yzzz(self) -> Vec4

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fn zxxx(self) -> Vec4

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fn zxxy(self) -> Vec4

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fn zxxz(self) -> Vec4

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fn zxyx(self) -> Vec4

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fn zxyy(self) -> Vec4

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fn zxyz(self) -> Vec4

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fn zxzx(self) -> Vec4

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fn zxzy(self) -> Vec4

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fn zxzz(self) -> Vec4

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fn zyxx(self) -> Vec4

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fn zyxy(self) -> Vec4

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fn zyxz(self) -> Vec4

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fn zyyx(self) -> Vec4

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fn zyyy(self) -> Vec4

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fn zyyz(self) -> Vec4

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fn zyzx(self) -> Vec4

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fn zyzy(self) -> Vec4

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fn zyzz(self) -> Vec4

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fn zzxx(self) -> Vec4

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fn zzxy(self) -> Vec4

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fn zzxz(self) -> Vec4

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fn zzyx(self) -> Vec4

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fn zzyy(self) -> Vec4

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fn zzyz(self) -> Vec4

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fn zzzx(self) -> Vec4

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fn zzzy(self) -> Vec4

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fn zzzz(self) -> Vec4

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impl Zeroable for Vec3

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fn zeroed() -> Self

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impl Copy for Vec3

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impl Pod for Vec3

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impl StructuralPartialEq for Vec3

Auto Trait Implementations§

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impl Freeze for Vec3

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impl RefUnwindSafe for Vec3

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impl Send for Vec3

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impl Sync for Vec3

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impl Unpin for Vec3

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impl UnwindSafe for Vec3

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AnyEq for T
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fn equals(&self, other: &(dyn Any + 'static)) -> bool

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impl<'a, T, E> AsTaggedExplicit<'a, E> for T
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fn explicit(self, class: Class, tag: u32) -> TaggedParser<'a, Explicit, Self, E>

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impl<'a, T, E> AsTaggedImplicit<'a, E> for T
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fn implicit( self, class: Class, constructed: bool, tag: u32, ) -> TaggedParser<'a, Implicit, Self, E>

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CheckedBitPattern for T
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type Bits = T

Self must have the same layout as the specified Bits except for the possible invalid bit patterns being checked during is_valid_bit_pattern.
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fn is_valid_bit_pattern(_bits: &T) -> bool

If this function returns true, then it must be valid to reinterpret bits as &Self.
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impl<T> CloneToUninit for T
where T: Copy,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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default unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> Conv for T

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fn conv<T>(self) -> T
where Self: Into<T>,

Converts self into T using Into<T>. Read more
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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<T> FmtForward for T

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fn fmt_binary(self) -> FmtBinary<Self>
where Self: Binary,

Causes self to use its Binary implementation when Debug-formatted.
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fn fmt_display(self) -> FmtDisplay<Self>
where Self: Display,

Causes self to use its Display implementation when Debug-formatted.
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fn fmt_lower_exp(self) -> FmtLowerExp<Self>
where Self: LowerExp,

Causes self to use its LowerExp implementation when Debug-formatted.
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fn fmt_lower_hex(self) -> FmtLowerHex<Self>
where Self: LowerHex,

Causes self to use its LowerHex implementation when Debug-formatted.
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fn fmt_octal(self) -> FmtOctal<Self>
where Self: Octal,

Causes self to use its Octal implementation when Debug-formatted.
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fn fmt_pointer(self) -> FmtPointer<Self>
where Self: Pointer,

Causes self to use its Pointer implementation when Debug-formatted.
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fn fmt_upper_exp(self) -> FmtUpperExp<Self>
where Self: UpperExp,

Causes self to use its UpperExp implementation when Debug-formatted.
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fn fmt_upper_hex(self) -> FmtUpperHex<Self>
where Self: UpperHex,

Causes self to use its UpperHex implementation when Debug-formatted.
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fn fmt_list(self) -> FmtList<Self>
where &'a Self: for<'a> IntoIterator,

Formats each item in a sequence. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<S> FromSample<S> for S

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fn from_sample_(s: S) -> S

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impl<T> FromWorld for T
where T: Default,

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fn from_world(_world: &World) -> T

Creates Self using data from the given World.
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoArcAny for T
where T: Send + Sync + 'static,

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fn into_arc_any(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Casts Arc<Self> into Arc<dyn Any + Send + Sync>.
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impl<F, T> IntoSample<T> for F
where T: FromSample<F>,

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fn into_sample(self) -> T

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impl<T> Pipe for T
where T: ?Sized,

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fn pipe<R>(self, func: impl FnOnce(Self) -> R) -> R
where Self: Sized,

Pipes by value. This is generally the method you want to use. Read more
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fn pipe_ref<'a, R>(&'a self, func: impl FnOnce(&'a Self) -> R) -> R
where R: 'a,

Borrows self and passes that borrow into the pipe function. Read more
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fn pipe_ref_mut<'a, R>(&'a mut self, func: impl FnOnce(&'a mut Self) -> R) -> R
where R: 'a,

Mutably borrows self and passes that borrow into the pipe function. Read more
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fn pipe_borrow<'a, B, R>(&'a self, func: impl FnOnce(&'a B) -> R) -> R
where Self: Borrow<B>, B: 'a + ?Sized, R: 'a,

Borrows self, then passes self.borrow() into the pipe function. Read more
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fn pipe_borrow_mut<'a, B, R>( &'a mut self, func: impl FnOnce(&'a mut B) -> R, ) -> R
where Self: BorrowMut<B>, B: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.borrow_mut() into the pipe function. Read more
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fn pipe_as_ref<'a, U, R>(&'a self, func: impl FnOnce(&'a U) -> R) -> R
where Self: AsRef<U>, U: 'a + ?Sized, R: 'a,

Borrows self, then passes self.as_ref() into the pipe function.
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fn pipe_as_mut<'a, U, R>(&'a mut self, func: impl FnOnce(&'a mut U) -> R) -> R
where Self: AsMut<U>, U: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.as_mut() into the pipe function.
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fn pipe_deref<'a, T, R>(&'a self, func: impl FnOnce(&'a T) -> R) -> R
where Self: Deref<Target = T>, T: 'a + ?Sized, R: 'a,

Borrows self, then passes self.deref() into the pipe function.
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fn pipe_deref_mut<'a, T, R>( &'a mut self, func: impl FnOnce(&'a mut T) -> R, ) -> R
where Self: DerefMut<Target = T> + Deref, T: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.deref_mut() into the pipe function.
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impl<T> RawClone for T
where T: Clone,

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unsafe fn raw_clone(src: *const c_void, dst: *mut c_void)

Write the default value of the type to the pointer. Read more
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fn raw_clone_cb() -> Unsafe<&'static (dyn Fn(*const c_void, *mut c_void) + Send + Sync)>

Get a callback suitable for [SchemaData].
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impl<T> RawDefault for T
where T: Default,

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unsafe fn raw_default(dst: *mut c_void)

Write the default value of the type to the pointer. Read more
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fn raw_default_cb() -> Unsafe<&'static (dyn Fn(*mut c_void) + Send + Sync)>

Get a callback suitable for [SchemaData].
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impl<T> RawDrop for T

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unsafe fn raw_drop(ptr: *mut c_void)

Write the default value of the type to the pointer. Read more
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fn raw_drop_cb() -> Unsafe<&'static (dyn Fn(*mut c_void) + Send + Sync)>

Get a callback suitable for [SchemaData].
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> Serialize for T
where T: Serialize + ?Sized,

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fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<(), Error>

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fn do_erased_serialize( &self, serializer: &mut dyn Serializer, ) -> Result<(), ErrorImpl>

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impl<'gc, T> Singleton<'gc> for T
where T: Default,

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fn create(_: Context<'gc>) -> T

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impl<T> Tap for T

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fn tap(self, func: impl FnOnce(&Self)) -> Self

Immutable access to a value. Read more
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fn tap_mut(self, func: impl FnOnce(&mut Self)) -> Self

Mutable access to a value. Read more
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fn tap_borrow<B>(self, func: impl FnOnce(&B)) -> Self
where Self: Borrow<B>, B: ?Sized,

Immutable access to the Borrow<B> of a value. Read more
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fn tap_borrow_mut<B>(self, func: impl FnOnce(&mut B)) -> Self
where Self: BorrowMut<B>, B: ?Sized,

Mutable access to the BorrowMut<B> of a value. Read more
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fn tap_ref<R>(self, func: impl FnOnce(&R)) -> Self
where Self: AsRef<R>, R: ?Sized,

Immutable access to the AsRef<R> view of a value. Read more
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fn tap_ref_mut<R>(self, func: impl FnOnce(&mut R)) -> Self
where Self: AsMut<R>, R: ?Sized,

Mutable access to the AsMut<R> view of a value. Read more
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fn tap_deref<T>(self, func: impl FnOnce(&T)) -> Self
where Self: Deref<Target = T>, T: ?Sized,

Immutable access to the Deref::Target of a value. Read more
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fn tap_deref_mut<T>(self, func: impl FnOnce(&mut T)) -> Self
where Self: DerefMut<Target = T> + Deref, T: ?Sized,

Mutable access to the Deref::Target of a value. Read more
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fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self

Calls .tap() only in debug builds, and is erased in release builds.
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fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self

Calls .tap_mut() only in debug builds, and is erased in release builds.
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fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
where Self: Borrow<B>, B: ?Sized,

Calls .tap_borrow() only in debug builds, and is erased in release builds.
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fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
where Self: BorrowMut<B>, B: ?Sized,

Calls .tap_borrow_mut() only in debug builds, and is erased in release builds.
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fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
where Self: AsRef<R>, R: ?Sized,

Calls .tap_ref() only in debug builds, and is erased in release builds.
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fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
where Self: AsMut<R>, R: ?Sized,

Calls .tap_ref_mut() only in debug builds, and is erased in release builds.
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fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
where Self: Deref<Target = T>, T: ?Sized,

Calls .tap_deref() only in debug builds, and is erased in release builds.
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fn tap_deref_mut_dbg<T>(self, func: impl FnOnce(&mut T)) -> Self
where Self: DerefMut<Target = T> + Deref, T: ?Sized,

Calls .tap_deref_mut() only in debug builds, and is erased in release builds.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> ToSample<U> for T
where U: FromSample<T>,

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fn to_sample_(self) -> U

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impl<T> ToString for T
where T: Display + ?Sized,

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default fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T> TryConv for T

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fn try_conv<T>(self) -> Result<T, Self::Error>
where Self: TryInto<T>,

Attempts to convert self into T using TryInto<T>. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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impl<T> AnyBitPattern for T
where T: Pod,

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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<S, T> Duplex<S> for T
where T: FromSample<S> + ToSample<S>,

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impl<T> NoUninit for T
where T: Pod,

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impl<T, Rhs> NumAssignOps<Rhs> for T
where T: AddAssign<Rhs> + SubAssign<Rhs> + MulAssign<Rhs> + DivAssign<Rhs> + RemAssign<Rhs>,

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impl<T, Rhs, Output> NumOps<Rhs, Output> for T
where T: Sub<Rhs, Output = Output> + Mul<Rhs, Output = Output> + Div<Rhs, Output = Output> + Add<Rhs, Output = Output> + Rem<Rhs, Output = Output>,

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impl<T> SerializableAny for T
where T: 'static + Any + Clone + for<'a> Send + Sync,