Struct bones_framework::networking::online::OnlineMatchmaker
source · pub struct OnlineMatchmaker(/* private fields */);
Expand description
Struct that holds a channel which exchange messages with the matchmaking server.
Implementations§
source§impl OnlineMatchmaker
impl OnlineMatchmaker
sourcepub fn read_matchmaker_response() -> Option<OnlineMatchmakerResponse>
pub fn read_matchmaker_response() -> Option<OnlineMatchmakerResponse>
Read and return the latest matchmaker response, if one exists.
sourcepub fn start_search_for_match(
matchmaking_server: NodeId,
game_id: GameID,
player_count: u32,
match_data: Vec<u8>,
player_idx_assignment: PlayerIdxAssignment,
) -> Result<()>
pub fn start_search_for_match( matchmaking_server: NodeId, game_id: GameID, player_count: u32, match_data: Vec<u8>, player_idx_assignment: PlayerIdxAssignment, ) -> Result<()>
Sends a request to the matchmaking server to start searching for a match. Response is read via read_matchmaker_response()
.
sourcepub fn stop_search_for_match(matchmaking_server: NodeId) -> Result<()>
pub fn stop_search_for_match(matchmaking_server: NodeId) -> Result<()>
Stops searching for a match.
sourcepub fn list_lobbies(matchmaking_server: NodeId, game_id: GameID) -> Result<()>
pub fn list_lobbies(matchmaking_server: NodeId, game_id: GameID) -> Result<()>
Sends a request to the matchmaking server to provide a list of all available lobbies for game_id. Response is read via read_matchmaker_response()
.
sourcepub fn create_lobby(
matchmaking_server: NodeId,
lobby_info: LobbyInfo,
) -> Result<()>
pub fn create_lobby( matchmaking_server: NodeId, lobby_info: LobbyInfo, ) -> Result<()>
Sends a request to the matchmaking server to create a new lobby with the specified lobby_info.
Methods from Deref<Target = BiChannelClient<OnlineMatchmakerRequest, OnlineMatchmakerResponse>>§
pub fn recv_blocking(&self) -> Result<Res, RecvError>
pub fn send_blocking(&self, req: Req) -> Result<(), SendError<Req>>
pub async fn send(&self, req: Req) -> Result<(), SendError<Req>>
pub async fn recv(&self) -> Result<Res, RecvError>
pub fn try_send(&self, req: Req) -> Result<(), TrySendError<Req>>
pub fn try_recv(&self) -> Result<Res, TryRecvError>
Trait Implementations§
source§impl Deref for OnlineMatchmaker
impl Deref for OnlineMatchmaker
§type Target = BiChannelClient<OnlineMatchmakerRequest, OnlineMatchmakerResponse>
type Target = BiChannelClient<OnlineMatchmakerRequest, OnlineMatchmakerResponse>
The resulting type after dereferencing.
Auto Trait Implementations§
impl Freeze for OnlineMatchmaker
impl RefUnwindSafe for OnlineMatchmaker
impl Send for OnlineMatchmaker
impl Sync for OnlineMatchmaker
impl Unpin for OnlineMatchmaker
impl UnwindSafe for OnlineMatchmaker
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