Expand description
Network protocol structs for the Bones matchmaker.
Structs§
- A unique identifier for a lobby
- Information about a lobby
- Information about a lobby for the lobby list
- Information about a match that is being requested
- The format of a message forwarded by the proxy to a client.
- The format of a message sent by a client to the proxy, so the proxy can send it to another client.
Enums§
- Requests that may be made in matchmaking mode
- Responses that may be returned in matchmaking mode
- Choose how player_idx should be assigned to each player who joins a match/lobby.
- The client to send a network message to.
Constants§
- ALPN used for the matchmaking protocol.
- ALPN used for the direct connections between players.
Type Aliases§
- A unique identifier for a game