pub struct MatchInfo {
    pub max_players: u32,
    pub match_data: Vec<u8>,
    pub game_id: String,
    pub player_idx_assignment: PlayerIdxAssignment,
}
Expand description

Information about a match that is being requested

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§max_players: u32

The maximum number of players to have in a match.

§match_data: Vec<u8>

This is an arbitrary set of bytes that must match exactly for clients to end up in the same match. This allows us to support matchmaking for different modes or game versions with the same matchmaking server.

§game_id: String

The unique identifier for the game

§player_idx_assignment: PlayerIdxAssignment

Enables choosing how player_idx should be assigned to each player who joins the match.

Trait Implementations§

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impl Clone for MatchInfo

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fn clone(&self) -> MatchInfo

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MatchInfo

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for MatchInfo

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fn deserialize<__D>( __deserializer: __D, ) -> Result<MatchInfo, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Hash for MatchInfo

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fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for MatchInfo

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fn eq(&self, other: &MatchInfo) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for MatchInfo

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Eq for MatchInfo

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impl StructuralPartialEq for MatchInfo

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