pub enum PlayerIdxAssignment {
Ordered,
Random,
SpecifiedOrder(Vec<usize>),
}
Expand description
Choose how player_idx should be assigned to each player who joins a match/lobby.
Variants§
Ordered
The players will be assigned an idx based on the order that they join the match/lobby.
Random
The players will randomly be assigned an idx
SpecifiedOrder(Vec<usize>)
The order specified in the Vec will be assigned to the players based on the order they join the match/lobby.
Ie. If the Vec contains 0,2,1,3
then the first player will get player_idx 0, second 2, third 1, and fourth 3.
Trait Implementations§
source§impl Clone for PlayerIdxAssignment
impl Clone for PlayerIdxAssignment
source§fn clone(&self) -> PlayerIdxAssignment
fn clone(&self) -> PlayerIdxAssignment
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for PlayerIdxAssignment
impl Debug for PlayerIdxAssignment
source§impl Default for PlayerIdxAssignment
impl Default for PlayerIdxAssignment
source§fn default() -> PlayerIdxAssignment
fn default() -> PlayerIdxAssignment
Returns the “default value” for a type. Read more
source§impl<'de> Deserialize<'de> for PlayerIdxAssignment
impl<'de> Deserialize<'de> for PlayerIdxAssignment
source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<PlayerIdxAssignment, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<PlayerIdxAssignment, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl Hash for PlayerIdxAssignment
impl Hash for PlayerIdxAssignment
source§impl PartialEq for PlayerIdxAssignment
impl PartialEq for PlayerIdxAssignment
source§fn eq(&self, other: &PlayerIdxAssignment) -> bool
fn eq(&self, other: &PlayerIdxAssignment) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl Serialize for PlayerIdxAssignment
impl Serialize for PlayerIdxAssignment
source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl Eq for PlayerIdxAssignment
impl StructuralPartialEq for PlayerIdxAssignment
Auto Trait Implementations§
impl Freeze for PlayerIdxAssignment
impl RefUnwindSafe for PlayerIdxAssignment
impl Send for PlayerIdxAssignment
impl Sync for PlayerIdxAssignment
impl Unpin for PlayerIdxAssignment
impl UnwindSafe for PlayerIdxAssignment
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