Crate bones_bevy_renderer

Crate bones_bevy_renderer 

Source
Expand description

Bevy plugin for rendering Bones framework games.

Re-exports§

pub use bevy;

Modules§

convert
Traits and implementations for converting between bevy and bones.
debug
Debug module for data that hooks into Bevy. Bevy frame diagnostics are synchronized into [bones_framework::debug::FrameDiagState] which may be displayed using [bones_framework::debug] module.
input
Input syncing and getting.
prelude
The prelude
render
Contains the systems for extracting, syncing, and loading bones renderables.
rumble
Systems for syncing bones rumble controls.
storage
Contains the filesystem storage backend types.
ui
Systems for syncing and modifying egui. Contains the default game loading ui system.

Structs§

BonesBevyRenderer
Renderer for [bones_framework] Games using Bevy.
BonesGame
Bevy resource containing the bones::Game

Functions§

asset_io
A bones::AssetIo configured for web and local file access
handle_asset_changes
System for handling asset changes in the bones asset server