Function bones_bevy_renderer::handle_asset_changes
source ยท pub fn handle_asset_changes(
game: ResMut<'_, BonesGame>,
bevy_images: ResMut<'_, Assets<Image>>,
bevy_egui_textures: ResMut<'_, EguiUserTextures>,
bones_image_ids: ResMut<'_, BonesImageIds>,
)
Expand description
System for handling asset changes in the bones asset server