Struct jumpy::core::physics::rapier::MultibodyJointSet
pub struct MultibodyJointSet {
pub(crate) multibodies: Arena<Multibody>,
pub(crate) rb2mb: Coarena<MultibodyLinkId>,
pub(crate) connectivity_graph: InteractionGraph<RigidBodyHandle, ()>,
pub(crate) to_wake_up: Vec<RigidBodyHandle>,
}
Expand description
A set of rigid bodies that can be handled by a physics pipeline.
Fields§
§multibodies: Arena<Multibody>
§rb2mb: Coarena<MultibodyLinkId>
§connectivity_graph: InteractionGraph<RigidBodyHandle, ()>
§to_wake_up: Vec<RigidBodyHandle>
Implementations§
§impl MultibodyJointSet
impl MultibodyJointSet
pub fn new() -> MultibodyJointSet
pub fn new() -> MultibodyJointSet
Create a new empty set of multibodies.
pub fn iter(
&self,
) -> impl Iterator<Item = (MultibodyJointHandle, &MultibodyLinkId, &Multibody, &MultibodyLink)>
pub fn iter( &self, ) -> impl Iterator<Item = (MultibodyJointHandle, &MultibodyLinkId, &Multibody, &MultibodyLink)>
Iterates through all the multibody joints from this set.
pub fn insert(
&mut self,
body1: RigidBodyHandle,
body2: RigidBodyHandle,
data: impl Into<GenericJoint>,
wake_up: bool,
) -> Option<MultibodyJointHandle>
pub fn insert( &mut self, body1: RigidBodyHandle, body2: RigidBodyHandle, data: impl Into<GenericJoint>, wake_up: bool, ) -> Option<MultibodyJointHandle>
Inserts a new multibody_joint into this set.
pub fn remove(&mut self, handle: MultibodyJointHandle, wake_up: bool)
pub fn remove(&mut self, handle: MultibodyJointHandle, wake_up: bool)
Removes an multibody_joint from this set.
pub fn remove_multibody_articulations(
&mut self,
handle: RigidBodyHandle,
wake_up: bool,
)
pub fn remove_multibody_articulations( &mut self, handle: RigidBodyHandle, wake_up: bool, )
Removes all the multibody_joints from the multibody the given rigid-body is part of.
pub fn remove_joints_attached_to_rigid_body(
&mut self,
rb_to_remove: RigidBodyHandle,
)
pub fn remove_joints_attached_to_rigid_body( &mut self, rb_to_remove: RigidBodyHandle, )
Removes all the multibody joints attached to a rigid-body.
pub fn rigid_body_link(&self, rb: RigidBodyHandle) -> Option<&MultibodyLinkId>
pub fn rigid_body_link(&self, rb: RigidBodyHandle) -> Option<&MultibodyLinkId>
Returns the link of this multibody attached to the given rigid-body.
Returns None
if rb
isn’t part of any rigid-body.
pub fn get_multibody(&self, index: MultibodyIndex) -> Option<&Multibody>
pub fn get_multibody(&self, index: MultibodyIndex) -> Option<&Multibody>
Gets a reference to a multibody, based on its temporary index.
pub fn get_multibody_mut_internal(
&mut self,
index: MultibodyIndex,
) -> Option<&mut Multibody>
pub fn get_multibody_mut_internal( &mut self, index: MultibodyIndex, ) -> Option<&mut Multibody>
Gets a mutable reference to a multibody, based on its temporary index.
This method will bypass any modification-detection automatically done by the
MultibodyJointSet
.
pub fn get(&self, handle: MultibodyJointHandle) -> Option<(&Multibody, usize)>
pub fn get(&self, handle: MultibodyJointHandle) -> Option<(&Multibody, usize)>
Gets a reference to the multibody identified by its handle
.
pub fn get_mut(
&mut self,
handle: MultibodyJointHandle,
) -> Option<(&mut Multibody, usize)>
pub fn get_mut( &mut self, handle: MultibodyJointHandle, ) -> Option<(&mut Multibody, usize)>
Gets a mutable reference to the multibody identified by its handle
.
pub fn get_mut_internal(
&mut self,
handle: MultibodyJointHandle,
) -> Option<(&mut Multibody, usize)>
pub fn get_mut_internal( &mut self, handle: MultibodyJointHandle, ) -> Option<(&mut Multibody, usize)>
Gets a mutable reference to the multibody identified by its handle
.
This method will bypass any modification-detection automatically done by the MultibodyJointSet.
pub fn get_unknown_gen(
&self,
i: u32,
) -> Option<(&Multibody, usize, MultibodyJointHandle)>
pub fn get_unknown_gen( &self, i: u32, ) -> Option<(&Multibody, usize, MultibodyJointHandle)>
Gets the joint with the given handle without a known generation.
This is useful when you know you want the joint at index i
but
don’t know what is its current generation number. Generation numbers are
used to protect from the ABA problem because the joint position i
are recycled between two insertion and a removal.
Using this is discouraged in favor of self.get(handle)
which does not
suffer form the ABA problem.
pub fn joint_between(
&self,
rb1: RigidBodyHandle,
rb2: RigidBodyHandle,
) -> Option<(MultibodyJointHandle, &Multibody, &MultibodyLink)>
pub fn joint_between( &self, rb1: RigidBodyHandle, rb2: RigidBodyHandle, ) -> Option<(MultibodyJointHandle, &Multibody, &MultibodyLink)>
Returns the the joint between two rigid-bodies (if it exists).
pub fn attached_joints(
&self,
rb: RigidBodyHandle,
) -> impl Iterator<Item = (RigidBodyHandle, RigidBodyHandle, MultibodyJointHandle)>
pub fn attached_joints( &self, rb: RigidBodyHandle, ) -> impl Iterator<Item = (RigidBodyHandle, RigidBodyHandle, MultibodyJointHandle)>
Iterates through all the joints attached to the given rigid-body.
pub fn attached_bodies(
&self,
body: RigidBodyHandle,
) -> impl Iterator<Item = RigidBodyHandle>
pub fn attached_bodies( &self, body: RigidBodyHandle, ) -> impl Iterator<Item = RigidBodyHandle>
Iterate through the handles of all the rigid-bodies attached to this rigid-body by a multibody_joint.
pub fn bodies_attached_with_enabled_joint(
&self,
body: RigidBodyHandle,
) -> impl Iterator<Item = RigidBodyHandle>
pub fn bodies_attached_with_enabled_joint( &self, body: RigidBodyHandle, ) -> impl Iterator<Item = RigidBodyHandle>
Iterate through the handles of all the rigid-bodies attached to this rigid-body by an enabled multibody_joint.
pub fn multibodies(&self) -> impl Iterator<Item = &Multibody>
pub fn multibodies(&self) -> impl Iterator<Item = &Multibody>
Iterates through all the multibodies on this set.
Trait Implementations§
§impl Clone for MultibodyJointSet
impl Clone for MultibodyJointSet
§fn clone(&self) -> MultibodyJointSet
fn clone(&self) -> MultibodyJointSet
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read more§impl Default for MultibodyJointSet
impl Default for MultibodyJointSet
§fn default() -> MultibodyJointSet
fn default() -> MultibodyJointSet
§impl Index<MultibodyIndex> for MultibodyJointSet
impl Index<MultibodyIndex> for MultibodyJointSet
Auto Trait Implementations§
impl Freeze for MultibodyJointSet
impl RefUnwindSafe for MultibodyJointSet
impl Send for MultibodyJointSet
impl Sync for MultibodyJointSet
impl Unpin for MultibodyJointSet
impl UnwindSafe for MultibodyJointSet
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