Struct jumpy::core::physics::rapier::HalfSpace

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#[repr(C)]
pub struct HalfSpace { pub normal: Unit<Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>>, }
Expand description

A half-space delimited by an infinite plane.

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§normal: Unit<Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>>

The halfspace planar boundary’s outward normal.

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impl HalfSpace

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pub fn aabb(&self, _pos: &Isometry<f32, Unit<Complex<f32>>, 2>) -> Aabb

Computes the world-space Aabb of this half-space.

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pub fn local_aabb(&self) -> Aabb

Computes the local-space Aabb of this half-space.

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impl HalfSpace

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pub fn bounding_sphere( &self, pos: &Isometry<f32, Unit<Complex<f32>>, 2>, ) -> BoundingSphere

Computes the world-space bounding sphere of this half-space, transformed by pos.

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pub fn local_bounding_sphere(&self) -> BoundingSphere

Computes the local-space bounding sphere of this half-space.

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impl HalfSpace

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pub fn new( normal: Unit<Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>>, ) -> HalfSpace

Builds a new halfspace from its center and its normal.

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pub fn scaled( self, scale: &Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>, ) -> Option<HalfSpace>

Computes a scaled version of this half-space.

Returns None if self.normal scaled by scale is zero (the scaled half-space degenerates to a single point).

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impl Clone for HalfSpace

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fn clone(&self) -> HalfSpace

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for HalfSpace

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl PartialEq for HalfSpace

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fn eq(&self, other: &HalfSpace) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PointQuery for HalfSpace

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fn project_local_point( &self, pt: &OPoint<f32, Const<2>>, solid: bool, ) -> PointProjection

Projects a point on self. Read more
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fn project_local_point_and_get_feature( &self, pt: &OPoint<f32, Const<2>>, ) -> (PointProjection, FeatureId)

Projects a point on the boundary of self and returns the id of the feature the point was projected on.
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fn distance_to_local_point( &self, pt: &OPoint<f32, Const<2>>, solid: bool, ) -> f32

Computes the minimal distance between a point and self.
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fn contains_local_point(&self, pt: &OPoint<f32, Const<2>>) -> bool

Tests if the given point is inside of self.
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fn project_local_point_with_max_dist( &self, pt: &OPoint<f32, Const<2>>, solid: bool, max_dist: f32, ) -> Option<PointProjection>

Projects a point on self, unless the projection lies further than the given max distance. Read more
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fn project_point_with_max_dist( &self, m: &Isometry<f32, Unit<Complex<f32>>, 2>, pt: &OPoint<f32, Const<2>>, solid: bool, max_dist: f32, ) -> Option<PointProjection>

Projects a point on self transformed by m, unless the projection lies further than the given max distance.
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fn project_point( &self, m: &Isometry<f32, Unit<Complex<f32>>, 2>, pt: &OPoint<f32, Const<2>>, solid: bool, ) -> PointProjection

Projects a point on self transformed by m.
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fn distance_to_point( &self, m: &Isometry<f32, Unit<Complex<f32>>, 2>, pt: &OPoint<f32, Const<2>>, solid: bool, ) -> f32

Computes the minimal distance between a point and self transformed by m.
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fn project_point_and_get_feature( &self, m: &Isometry<f32, Unit<Complex<f32>>, 2>, pt: &OPoint<f32, Const<2>>, ) -> (PointProjection, FeatureId)

Projects a point on the boundary of self transformed by m and returns the id of the feature the point was projected on.
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fn contains_point( &self, m: &Isometry<f32, Unit<Complex<f32>>, 2>, pt: &OPoint<f32, Const<2>>, ) -> bool

Tests if the given point is inside of self transformed by m.
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impl RayCast for HalfSpace

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fn cast_local_ray_and_get_normal( &self, ray: &Ray, max_toi: f32, solid: bool, ) -> Option<RayIntersection>

Computes the time of impact, and normal between this transformed shape and a ray.
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fn cast_local_ray(&self, ray: &Ray, max_toi: f32, solid: bool) -> Option<f32>

Computes the time of impact between this transform shape and a ray.
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fn intersects_local_ray(&self, ray: &Ray, max_toi: f32) -> bool

Tests whether a ray intersects this transformed shape.
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fn cast_ray( &self, m: &Isometry<f32, Unit<Complex<f32>>, 2>, ray: &Ray, max_toi: f32, solid: bool, ) -> Option<f32>

Computes the time of impact between this transform shape and a ray.
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fn cast_ray_and_get_normal( &self, m: &Isometry<f32, Unit<Complex<f32>>, 2>, ray: &Ray, max_toi: f32, solid: bool, ) -> Option<RayIntersection>

Computes the time of impact, and normal between this transformed shape and a ray.
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fn intersects_ray( &self, m: &Isometry<f32, Unit<Complex<f32>>, 2>, ray: &Ray, max_toi: f32, ) -> bool

Tests whether a ray intersects this transformed shape.
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impl Shape for HalfSpace

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fn clone_box(&self) -> Box<dyn Shape>

Clones this shape into a boxed trait-object.
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fn compute_local_aabb(&self) -> Aabb

Computes the Aabb of this shape.
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fn compute_local_bounding_sphere(&self) -> BoundingSphere

Computes the bounding-sphere of this shape.
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fn compute_aabb(&self, position: &Isometry<f32, Unit<Complex<f32>>, 2>) -> Aabb

Computes the Aabb of this shape with the given position.
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fn is_convex(&self) -> bool

Is this shape known to be convex? Read more
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fn ccd_thickness(&self) -> f32

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fn ccd_angular_thickness(&self) -> f32

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fn mass_properties(&self, _: f32) -> MassProperties

Compute the mass-properties of this shape given its uniform density.
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fn shape_type(&self) -> ShapeType

Gets the type tag of this shape.
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fn as_typed_shape(&self) -> TypedShape<'_>

Gets the underlying shape as an enum.
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fn compute_bounding_sphere( &self, position: &Isometry<f32, Unit<Complex<f32>>, 2>, ) -> BoundingSphere

Computes the bounding-sphere of this shape with the given position.
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fn as_support_map(&self) -> Option<&dyn SupportMap>

Convents this shape into its support mapping, if it has one.
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fn as_composite_shape(&self) -> Option<&dyn SimdCompositeShape>

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fn as_polygonal_feature_map(&self) -> Option<(&dyn PolygonalFeatureMap, f32)>

Converts this shape to a polygonal feature-map, if it is one.
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fn feature_normal_at_point( &self, _feature: FeatureId, _point: &OPoint<f32, Const<2>>, ) -> Option<Unit<Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>>>

The shape’s normal at the given point located on a specific feature.
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fn compute_swept_aabb( &self, start_pos: &Isometry<f32, Unit<Complex<f32>>, 2>, end_pos: &Isometry<f32, Unit<Complex<f32>>, 2>, ) -> Aabb

Computes the swept Aabb of this shape, i.e., the space it would occupy by moving from the given start position to the given end position.
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impl Copy for HalfSpace

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impl StructuralPartialEq for HalfSpace

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