Function jumpy::core::physics::update_kinematic_bodies

source ยท
fn update_kinematic_bodies(
    meta: Root<'_, GameMeta>,
    entities: Res<'_, Entities>,
    bodies: CompMut<'_, KinematicBody>,
    dynamic_bodies: CompMut<'_, DynamicBody>,
    collision_world: CollisionWorld<'_>,
    transforms: CompMut<'_, Transform>,
    time: Res<'_, Time>,
)
Expand description

Update physics for kinematic bodies.