Function jumpy::core::physics::update_kinematic_bodies
source ยท fn update_kinematic_bodies(
meta: Root<'_, GameMeta>,
entities: Res<'_, Entities>,
bodies: CompMut<'_, KinematicBody>,
dynamic_bodies: CompMut<'_, DynamicBody>,
collision_world: CollisionWorld<'_>,
transforms: CompMut<'_, Transform>,
time: Res<'_, Time>,
)
Expand description
Update physics for kinematic bodies.