Function jumpy::core::elements::machine_gun::update

source ยท
fn update(
    entities: Res<'_, Entities>,
    commands: Commands<'_>,
    element_handles: Comp<'_, ElementHandle>,
    assets: Res<'_, AssetServer>,
    machine_guns: CompMut<'_, MachineGun>,
    transforms: CompMut<'_, Transform>,
    sprites: CompMut<'_, AtlasSprite>,
    audio_center: ResMut<'_, AudioCenter>,
    player_inventories: PlayerInventories<'_>,
    items_used: CompMut<'_, ItemUsed>,
    items_dropped: CompMut<'_, ItemDropped>,
    time: Res<'_, Time>,
    bodies: CompMut<'_, KinematicBody>,
)