pub struct PlayerDrivingJellyfish {
pub flappy: Entity,
}
Expand description
A marker component for players to indicate that they are driving a flappy jellyfish.
Fields§
§flappy: Entity
Trait Implementations§
source§impl Clone for PlayerDrivingJellyfish
impl Clone for PlayerDrivingJellyfish
source§fn clone(&self) -> PlayerDrivingJellyfish
fn clone(&self) -> PlayerDrivingJellyfish
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for PlayerDrivingJellyfish
impl Debug for PlayerDrivingJellyfish
source§impl Default for PlayerDrivingJellyfish
impl Default for PlayerDrivingJellyfish
source§fn default() -> PlayerDrivingJellyfish
fn default() -> PlayerDrivingJellyfish
Returns the “default value” for a type. Read more
source§impl HasSchema for PlayerDrivingJellyfish
impl HasSchema for PlayerDrivingJellyfish
§fn register_schema()
fn register_schema()
Register this schema with the global schema registry. Read more
§fn cast<T>(this: &Self) -> &Twhere
T: HasSchema,
fn cast<T>(this: &Self) -> &Twhere
T: HasSchema,
Cast a reference of this type to a reference of another type with the same memory layout. Read more
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fn try_cast<T>(this: &Self) -> Result<&T, SchemaMismatchError>where
T: HasSchema,
Cast a reference of this type to a reference of another type with the same memory layout. Read more
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fn cast_mut<T>(this: &mut Self) -> &mut Twhere
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Cast a mutable reference of this type to a reference of another type with the same memory
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fn try_cast_mut<T>(this: &mut Self) -> Result<&mut T, SchemaMismatchError>where
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Cast a mutable reference of this type to a reference of another type with the same memory
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Auto Trait Implementations§
impl Freeze for PlayerDrivingJellyfish
impl RefUnwindSafe for PlayerDrivingJellyfish
impl Send for PlayerDrivingJellyfish
impl Sync for PlayerDrivingJellyfish
impl Unpin for PlayerDrivingJellyfish
impl UnwindSafe for PlayerDrivingJellyfish
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