Struct bones_framework::networking::GgrsSessionRunnerInfo
source · pub struct GgrsSessionRunnerInfo {
pub socket: Socket,
pub player_idx: u32,
pub player_count: u32,
pub max_prediction_window: Option<usize>,
pub local_input_delay: Option<usize>,
pub random_seed: u64,
}
Expand description
The info required to create a GgrsSessionRunner
.
Fields§
§socket: Socket
The socket that will be converted into GGRS socket implementation.
player_idx: u32
The local player idx
player_count: u32
the player count.
max_prediction_window: Option<usize>
Max prediction window (max number of frames client may predict ahead of last confirmed frame)
None
will use Bone’s default.
local_input_delay: Option<usize>
Local input delay (local inputs + remote inputs will be buffered and sampled this many frames later) Increasing helps with mitigating pops when remote user changes input quickly, and reduces amount of frames client will end up predicted ahead from others, helps with high latency.
None
will use Bone’s default.
random_seed: u64
The random seed used for this session
Implementations§
Trait Implementations§
source§impl Clone for GgrsSessionRunnerInfo
impl Clone for GgrsSessionRunnerInfo
source§fn clone(&self) -> GgrsSessionRunnerInfo
fn clone(&self) -> GgrsSessionRunnerInfo
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
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impl Freeze for GgrsSessionRunnerInfo
impl RefUnwindSafe for GgrsSessionRunnerInfo
impl Send for GgrsSessionRunnerInfo
impl Sync for GgrsSessionRunnerInfo
impl Unpin for GgrsSessionRunnerInfo
impl UnwindSafe for GgrsSessionRunnerInfo
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