Struct bones_framework::networking::DisconnectedPlayers
source · pub struct DisconnectedPlayers {
pub disconnected_players: Vec<usize>,
}
Expand description
Resource tracking which players have been disconnected. May not be in world if no disconnects.
If rollback to frame before disconnect, player handle is still included here.
Fields§
§disconnected_players: Vec<usize>
Handles of players that have been disconnected.
Trait Implementations§
source§impl Clone for DisconnectedPlayers
impl Clone for DisconnectedPlayers
source§fn clone(&self) -> DisconnectedPlayers
fn clone(&self) -> DisconnectedPlayers
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for DisconnectedPlayers
impl Default for DisconnectedPlayers
source§fn default() -> DisconnectedPlayers
fn default() -> DisconnectedPlayers
Returns the “default value” for a type. Read more
source§impl HasSchema for DisconnectedPlayers
impl HasSchema for DisconnectedPlayers
source§fn register_schema()
fn register_schema()
Register this schema with the global schema registry. Read more
source§fn cast<T>(this: &Self) -> &Twhere
T: HasSchema,
fn cast<T>(this: &Self) -> &Twhere
T: HasSchema,
Cast a reference of this type to a reference of another type with the same memory layout. Read more
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T: HasSchema,
fn try_cast<T>(this: &Self) -> Result<&T, SchemaMismatchError>where
T: HasSchema,
Cast a reference of this type to a reference of another type with the same memory layout. Read more
source§fn cast_mut<T>(this: &mut Self) -> &mut Twhere
T: HasSchema,
fn cast_mut<T>(this: &mut Self) -> &mut Twhere
T: HasSchema,
Cast a mutable reference of this type to a reference of another type with the same memory
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source§fn try_cast_mut<T>(this: &mut Self) -> Result<&mut T, SchemaMismatchError>where
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fn try_cast_mut<T>(this: &mut Self) -> Result<&mut T, SchemaMismatchError>where
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Cast a mutable reference of this type to a reference of another type with the same memory
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source§fn as_schema_ref(&self) -> SchemaRef<'_>where
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Auto Trait Implementations§
impl Freeze for DisconnectedPlayers
impl RefUnwindSafe for DisconnectedPlayers
impl Send for DisconnectedPlayers
impl Sync for DisconnectedPlayers
impl Unpin for DisconnectedPlayers
impl UnwindSafe for DisconnectedPlayers
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