pub trait DenseInputConfig<'a> {
type Dense: DenseInput + Debug + Default;
type Control: DenseControl<Self::Dense>;
type Controls: Controls<'a, Self::Control> + HasSchema;
type InputCollector: InputCollector<'a, Self::Control> + Default;
}Expand description
Define input types used by game for use in networking.
As long as types Controls and InputCollector implement traits Controls and InputCollector,
trait bounds DenseControl and DenseInputCollector are automatically implemented.