Expand description
Audio Center resource and systems.
Structs§
- Audio
Center - A resource that can be used to control game audios.
Enums§
- Audio
Event - An audio event that may be sent to the
AudioCenterresource for processing.
Functions§
- _kill_
finished_ audios - Internally used sytem for killing finished audios (generally sounds) which were emitted as separate entities. Used in the bones audio session.
- _process_
audio_ events - Internally used sytem for processing audio events in the bones audio session.