Module bones_framework::audio::audio_center
source · Expand description
Audio Center resource and systems.
Structs§
- A resource that can be used to control game audios.
Enums§
- An audio event that may be sent to the
AudioCenter
resource for processing.
Functions§
- Internally used sytem for killing finished audios (generally sounds) which were emitted as separate entities. Used in the bones audio session.
- Internally used sytem for processing audio events in the bones audio session.