Enum bones_framework::audio::audio_center::AudioEvent
source · pub enum AudioEvent {
VolumeScaleUpdate {
main_volume_scale: f32,
music_volume_scale: f32,
effects_volume_scale: f32,
},
PlayMusic {
sound_source: Handle<AudioSource>,
sound_settings: Box<StaticSoundSettings>,
force_restart: bool,
},
StopMusic {
fade_out: bool,
},
PlaySound {
sound_source: Handle<AudioSource>,
volume: f64,
},
StopAllSounds {
fade_out: bool,
},
}
Expand description
An audio event that may be sent to the AudioCenter
resource for
processing.
Variants§
VolumeScaleUpdate
Update the volume of all audios using the new scale values. This event is used to adjust the overall volume of the application.
Fields
PlayMusic
Play some music.
Any current music is stopped if force_restart is true or if the new music is different.
Fields
§
sound_source: Handle<AudioSource>
The handle for the music.
StopMusic
Stop the currently playing music.
PlaySound
Play a sound.
Fields
§
sound_source: Handle<AudioSource>
The handle to the sound to play.
StopAllSounds
Stop all currently playing sounds.
Trait Implementations§
source§impl Clone for AudioEvent
impl Clone for AudioEvent
source§fn clone(&self) -> AudioEvent
fn clone(&self) -> AudioEvent
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for AudioEvent
impl RefUnwindSafe for AudioEvent
impl Send for AudioEvent
impl Sync for AudioEvent
impl Unpin for AudioEvent
impl UnwindSafe for AudioEvent
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T: FromSample<F>,
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T: FromSample<F>,
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