Function bones_framework::audio::audio_center::_process_audio_events
source ยท pub fn _process_audio_events(
audio_manager: ResMut<'_, AudioManager>,
audio_center: ResMut<'_, AudioCenter>,
assets: ResInit<'_, AssetServer>,
entities: ResMut<'_, Entities>,
audios: CompMut<'_, Audio>,
)
Expand description
Internally used sytem for processing audio events in the bones audio session.