pub fn sync_bones_path2ds(
game: Res<'_, BonesGame>,
commands: Commands<'_, '_>,
bevy_bones_path2ds: Query<'_, '_, (Entity, &mut Path, &mut Stroke, &mut Transform), With<BevyBonesEntity>>,
)Expand description
Syncs the [bones::Path2d]s with bevy’s [lyon::Path]s.