Module bones_asset::prelude
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The prelude.
Re-exports§
Modules§
- General utilities for Bones meta-engine crates.
Structs§
- Helper type for storing asset extensions.
- An identifier for an asset.
- Context provided to custom asset loaders in the
AssetLoader::loadmethod. - The progress that has been made loading the game assets.
- Contains that path to an asset, and the pack_dir that it was loaded from.
- A borrowed version of
AssetLoc. - An asset pack contains assets that are loaded by the game.
- A requirement specifier for an asset pack, made up of the asset pack’s
LabeledIdand it’sVersionReq. - Specifies an asset pack, and it’s exact version.
- Struct responsible for loading assets into it’s contained
AssetStore, using anAssetIoimplementation. - The inner state of the asset server.
- Stores assets for later retrieval.
- A unique content ID.
- YAML format for the core asset pack’s
pack.yamlfile. - Dummy
AssetIoimplementation used for debugging or as a placeholder. - Helper for accessing the inner data of a schema ref at runtime.
- Helper for accessing the inner data of a schema ref at runtime.
- Schema data for an enum.
- A wrapper type that implements [
IntoIterator<Item = FieldIdx>] for an inner string to make it easier to use withSchemaRefAccess::field_path()and other field path methods. AssetIoimplementation that loads from the filesystem.- A typed handle to an asset.
- An error returned when an asset pack does not support the game version.
- An asset that has been loaded.
- Struct containing all the game’s loaded assets, including the default assets and asset-packs/mods.
- Context provided while loading a metadata asset.
- Asset handle that may be replicated over network and converted back into
HandleorUntypedHandle. - YAML format for asset packs’
pack.yamlfile. - A typed version of
SchemaBox. - Typed version of a
SchemaMap. - A typed version of a
SchemaVec. - Type data for asset handles.
- A owning, type-erased
Box-like container for types with a [Schema]. - Schema information describing the memory layout of a type.
- Derivable schema
type_datafor types that implementDeserialize. - A struct that implements
DeserializeSeedand can be used to deserialize values matching a given [Schema]. - Error returned when a field is not found in a schema.
- A unique identifier for a schema registered in the
SCHEMA_REGISTRY. - Layout information computed for
SchemaData. - Untyped schema-aware “HashMap”.
- Access helper for a
SchemaMap. - Mutable
SchemaMapaccess helper. - A custom asset loader implementation for a metadata asset.
- Error type when attempting to cast between types with mis-matched schemas.
- A schema reference, containing the ID of the pack that defined the schema, and the name of the schema in the pack.
- The load context for a
SchemaRefMut. - An untyped reference that knows the [
Schema] of the pointee and that can be cast to a matching type. - An untyped mutable reference that knows the [
Schema] of the pointee and that can be cast to a matching type. - A schema registry that alloates
SchemaIds forSchemaDatas and returns a registered [&'static Schema][Schema]. - A type-erased
Vec-like collection that for items with the same [Schema]. - Access helper for a
SchemaVec. - Mutable
SchemaVecaccess helper. - A field in a
StructSchemaInfo. - Helper for accessing the inner data of a schema ref at runtime.
- Iterator for
StructRefAccess::fields(). - A field returned by
StructRefFieldIter. - Helper for accessing the inner data of a schema ref at runtime.
- Iterator for
StructRefAccess::fields(). - A field returned by
StructRefFieldIter. - Schema data for a struct.
- A wrapper struct that marks it unsafe to both create and access the inner value.
- An untyped handle to an asset.
- Information about an enum variant for
EnumSchemaInfo. - SemVer version as defined by https://semver.org.
- Asset IO implementation that loads assets from a URL.
Enums§
- A [type data][bones_schema::alloc::TypeDatas] that indicates how to load a type as an asset.
- An ID for an asset that has changed.
- A type for an enum tag for
EnumSchemaInfo. - The index of a field in a struct in a [
Schema]. - A type of primitive.
- Helper for accessing the inner data of a schema ref at runtime.
- Helper for accessing the inner data of a schema ref at runtime.
- A schema describes the data layout of a type, to enable dynamic access to the type’s data through a pointer.
- Helper for accessing the inner data of a schema ref at runtime.
- Access a schema
Statics§
- The
AssetPackIdof the core pack.
Traits§
- Let
PathandPathBufhaveabsolutizeandabsolutize_virtuallymethod. AssetIois a trait that is implemented for backends capable of loading all the games assets and returning the raw bytes stored in asset files.- A custom assset loader.
- Trait implemented for types that can produce an instance of themselves from a Rust type.
- Trait implemented for types that have a [
Schema].
Functions§
- Helper function to return type data for a custom asset loader.
- Helper function to return type data for a metadata asset.
Type Aliases§
- The unique ID for an asset pack.
- Type alias for
Pin<Box<dyn Future<Output = T> + Send + 'static>>.
Derive Macros§
- Derive macro for the HasSchema trait.