Struct bones_asset::prelude::AssetServer

source ·
pub struct AssetServer {
    pub inner: Arc<AssetServerInner>,
    pub io: Arc<dyn AssetIo>,
}
Expand description

Struct responsible for loading assets into it’s contained AssetStore, using an AssetIo implementation.

Fields§

§inner: Arc<AssetServerInner>

The asset server inner state.

§io: Arc<dyn AssetIo>

The AssetIo implementation used to load assets.

Implementations§

source§

impl AssetServer

source

pub fn new<Io: AssetIo + 'static>(io: Io, version: Version) -> Self

Initialize a new AssetServer.

source

pub async fn load_asset_bytes(&self, loc: AssetLoc, force: bool) -> Result<Cid>

Load the bytes of the asset at the given path, but return only the Cid.

The loaded bytes can be accessed from asset_server.store.asset_data using the Cid.

If force is false, the bytes will be loaded from cache if possible.

source

pub fn watch_for_changes(&self)

Tell the asset backend to watch for changes and trigger hot reloads for changed assets.

source

pub fn set_io<Io: AssetIo + 'static>(&mut self, io: Io)

Set the AssetIo implementation.

This should almost always be called before calling load_assets().

source

pub fn handle_asset_changes<F: FnMut(&mut AssetServer, UntypedHandle)>( &mut self, handle_change: F, )

Responds to any asset changes reported by the AssetIo implementation.

This must be called or asset changes will be ignored. Additionally, the AssetIo implementation must be able to detect asset changes or this will do nothing.

source

pub async fn load_assets(&self) -> Result<()>

Load all assets. This is usually done in an async task.

source

pub async fn load_pack(&self, pack: Option<&str>) -> Result<AssetPackSpec>

Load the asset pack with the given folder name, or else the default pack if None.

source

pub async fn load_core_pack(&self) -> Result<AssetPackSpec>

Load the core asset pack.

source

pub fn load_asset(&self, loc: AssetLocRef<'_>) -> UntypedHandle

Load an asset.

source

pub fn load_asset_forced(&self, loc: AssetLocRef<'_>) -> UntypedHandle

Like load_asset() but forces the asset to reload, even it if has already been loaded.

source

pub fn get_asset_untyped( &self, handle: UntypedHandle, ) -> Option<MapRef<'_, Cid, LoadedAsset>>

Borrow a LoadedAsset associated to the given handle.

source

pub fn get_asset_untyped_mut( &self, handle: UntypedHandle, ) -> Option<MapRefMut<'_, Cid, LoadedAsset>>

Borrow a LoadedAsset associated to the given handle.

source

pub fn core(&self) -> MappedMutexGuard<'_, AssetPack>

Read the core asset pack.

§Panics

Panics if the assets have not be loaded yet with AssetServer::load_assets.

source

pub fn root<T: HasSchema>(&self) -> MappedMapRef<'_, Cid, LoadedAsset, T>

Get the core asset pack’s root asset.

source

pub fn untyped_root(&self) -> MappedMapRef<'_, Cid, LoadedAsset, SchemaBox>

Get the core asset pack’s root asset as a type-erased SchemaBox.

source

pub fn packs(&self) -> &DashMap<AssetPackSpec, AssetPack>

Read the loaded asset packs.

source

pub fn get<T: HasSchema>( &self, handle: Handle<T>, ) -> MappedMapRef<'_, Cid, LoadedAsset, T>

Borrow a loaded asset.

§Panics

Panics if the asset is not loaded or if the asset asset with the given handle doesn’t have a schema matching T.

source

pub fn get_untyped( &self, handle: UntypedHandle, ) -> MappedMapRef<'_, Cid, LoadedAsset, SchemaBox>

Borrow a loaded asset.

§Panics

Panics if the asset is not loaded.

source

pub fn get_untyped_mut( &self, handle: UntypedHandle, ) -> MappedMapRefMut<'_, Cid, LoadedAsset, SchemaBox>

Borrow a loaded asset.

§Panics

Panics if the asset is not loaded.

source

pub fn try_get<T: HasSchema>( &self, handle: Handle<T>, ) -> Option<Result<MappedMapRef<'_, Cid, LoadedAsset, T, RandomState>, SchemaMismatchError>>

Borrow a loaded asset.

Returns None if asset not found and Some(SchemaMismatchError) if type cast fails.

source

pub fn try_get_untyped( &self, handle: UntypedHandle, ) -> Option<MappedMapRef<'_, Cid, LoadedAsset, SchemaBox>>

Borrow a loaded asset.

source

pub fn try_get_untyped_mut( &self, handle: UntypedHandle, ) -> Option<MappedMapRefMut<'_, Cid, LoadedAsset, SchemaBox>>

Borrow a loaded asset.

source

pub fn get_handle_from_cid<T>(&self, cid: &Cid) -> Handle<T>

Get handle of loaded asset from content id Cid.

source

pub fn get_untyped_handle_from_cid(&self, cid: &Cid) -> UntypedHandle

Get untyped handle of loaded asset from content id Cid.

source

pub fn try_get_handle_from_cid<T>(&self, cid: &Cid) -> Option<Handle<T>>

Try to get handle of loaded asset from content id Cid.

source

pub fn try_get_untyped_handle_from_cid( &self, cid: &Cid, ) -> Option<UntypedHandle>

Try to get untyped handle of loaded asset from content id Cid.

source

pub fn get_mut<T: HasSchema>( &mut self, handle: &Handle<T>, ) -> MappedMapRefMut<'_, Cid, LoadedAsset, T>

Mutably borrow a loaded asset.

§Panics

Panics if the asset is not loaded or if the asset asset with the given handle doesn’t have a schema matching T.

source

pub fn game_version(&self) -> Version

Get the game version config, used when making sure asset packs are compatible with this game version.

source

pub fn set_game_version(&self, version: Version)

Set the game version config, used when making sure asset packs are compatible with this game version.

Trait Implementations§

source§

impl Clone for AssetServer

source§

fn clone(&self) -> AssetServer

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Default for AssetServer

source§

fn default() -> Self

Returns the “default value” for a type. Read more
source§

impl Deref for AssetServer

§

type Target = Arc<AssetServerInner>

The resulting type after dereferencing.
source§

fn deref(&self) -> &Self::Target

Dereferences the value.
source§

impl DerefMut for AssetServer

source§

fn deref_mut(&mut self) -> &mut Self::Target

Mutably dereferences the value.
source§

impl HasSchema for AssetServer

source§

fn schema() -> &'static Schema

Get this type’s [Schema].
§

fn register_schema()

Register this schema with the global schema registry. Read more
§

fn cast<T>(this: &Self) -> &T
where T: HasSchema,

Cast a reference of this type to a reference of another type with the same memory layout. Read more
§

fn try_cast<T>(this: &Self) -> Result<&T, SchemaMismatchError>
where T: HasSchema,

Cast a reference of this type to a reference of another type with the same memory layout. Read more
§

fn cast_mut<T>(this: &mut Self) -> &mut T
where T: HasSchema,

Cast a mutable reference of this type to a reference of another type with the same memory layout. Read more
§

fn try_cast_mut<T>(this: &mut Self) -> Result<&mut T, SchemaMismatchError>
where T: HasSchema,

Cast a mutable reference of this type to a reference of another type with the same memory layout. Read more
§

fn as_schema_ref(&self) -> SchemaRef<'_>
where Self: Sized,

Converts a reference of T to a SchemaRef
§

fn as_schema_mut(&mut self) -> SchemaRefMut<'_>
where Self: Sized,

Converts a reference of T to a SchemaRefMut

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> CloneToUninit for T
where T: Clone,

source§

default unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

§

impl<T> RawClone for T
where T: Clone,

§

unsafe fn raw_clone(src: *const c_void, dst: *mut c_void)

Write the default value of the type to the pointer. Read more
§

fn raw_clone_cb() -> Unsafe<&'static (dyn Fn(*const c_void, *mut c_void) + Send + Sync)>

Get a callback suitable for [SchemaData].
§

impl<T> RawDefault for T
where T: Default,

§

unsafe fn raw_default(dst: *mut c_void)

Write the default value of the type to the pointer. Read more
§

fn raw_default_cb() -> Unsafe<&'static (dyn Fn(*mut c_void) + Send + Sync)>

Get a callback suitable for [SchemaData].
§

impl<T> RawDrop for T

§

unsafe fn raw_drop(ptr: *mut c_void)

Write the default value of the type to the pointer. Read more
§

fn raw_drop_cb() -> Unsafe<&'static (dyn Fn(*mut c_void) + Send + Sync)>

Get a callback suitable for [SchemaData].
source§

impl<T> Same for T

§

type Output = T

Should always be Self
source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V

§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more