pub(super) fn widget(
args: In<(&mut Ui, &mut SettingsState, bool)>,
meta: Root<'_, GameMeta>,
localization: Localization<'_, GameMeta>,
keyboard: Res<'_, KeyboardInputs>,
gamepad: Res<'_, GamepadInputs>,
)
pub(super) fn widget(
args: In<(&mut Ui, &mut SettingsState, bool)>,
meta: Root<'_, GameMeta>,
localization: Localization<'_, GameMeta>,
keyboard: Res<'_, KeyboardInputs>,
gamepad: Res<'_, GamepadInputs>,
)