Struct jumpy::prelude::online::OnlineMatchmaker
pub struct OnlineMatchmaker(BiChannelClient<OnlineMatchmakerRequest, OnlineMatchmakerResponse>);
Expand description
Struct that holds a channel which exchange messages with the matchmaking server.
Tuple Fields§
§0: BiChannelClient<OnlineMatchmakerRequest, OnlineMatchmakerResponse>
Implementations§
§impl OnlineMatchmaker
impl OnlineMatchmaker
pub fn read_matchmaker_response() -> Option<OnlineMatchmakerResponse>
pub fn read_matchmaker_response() -> Option<OnlineMatchmakerResponse>
Read and return the latest matchmaker response, if one exists.
pub fn start_search_for_match(
matchmaking_server: PublicKey,
game_id: String,
player_count: u32,
match_data: Vec<u8>,
player_idx_assignment: PlayerIdxAssignment,
) -> Result<(), Error>
pub fn start_search_for_match( matchmaking_server: PublicKey, game_id: String, player_count: u32, match_data: Vec<u8>, player_idx_assignment: PlayerIdxAssignment, ) -> Result<(), Error>
Sends a request to the matchmaking server to start searching for a match. Response is read via read_matchmaker_response()
.
pub fn stop_search_for_match(matchmaking_server: PublicKey) -> Result<(), Error>
pub fn stop_search_for_match(matchmaking_server: PublicKey) -> Result<(), Error>
Stops searching for a match.
pub fn list_lobbies(
matchmaking_server: PublicKey,
game_id: String,
) -> Result<(), Error>
pub fn list_lobbies( matchmaking_server: PublicKey, game_id: String, ) -> Result<(), Error>
Sends a request to the matchmaking server to provide a list of all available lobbies for game_id. Response is read via read_matchmaker_response()
.
pub fn create_lobby(
matchmaking_server: PublicKey,
lobby_info: LobbyInfo,
) -> Result<(), Error>
pub fn create_lobby( matchmaking_server: PublicKey, lobby_info: LobbyInfo, ) -> Result<(), Error>
Sends a request to the matchmaking server to create a new lobby with the specified lobby_info.
Methods from Deref<Target = BiChannelClient<OnlineMatchmakerRequest, OnlineMatchmakerResponse>>§
pub fn recv_blocking(&self) -> Result<Res, RecvError>
pub fn send_blocking(&self, req: Req) -> Result<(), SendError<Req>>
pub async fn send(&self, req: Req) -> Result<(), SendError<Req>>
pub async fn recv(&self) -> Result<Res, RecvError>
pub fn try_send(&self, req: Req) -> Result<(), TrySendError<Req>>
pub fn try_recv(&self) -> Result<Res, TryRecvError>
Trait Implementations§
§impl Deref for OnlineMatchmaker
impl Deref for OnlineMatchmaker
§type Target = BiChannelClient<OnlineMatchmakerRequest, OnlineMatchmakerResponse>
type Target = BiChannelClient<OnlineMatchmakerRequest, OnlineMatchmakerResponse>
The resulting type after dereferencing.
§fn deref(&self) -> &<OnlineMatchmaker as Deref>::Target
fn deref(&self) -> &<OnlineMatchmaker as Deref>::Target
Dereferences the value.
§impl DerefMut for OnlineMatchmaker
impl DerefMut for OnlineMatchmaker
§fn deref_mut(&mut self) -> &mut <OnlineMatchmaker as Deref>::Target
fn deref_mut(&mut self) -> &mut <OnlineMatchmaker as Deref>::Target
Mutably dereferences the value.
Auto Trait Implementations§
impl Freeze for OnlineMatchmaker
impl RefUnwindSafe for OnlineMatchmaker
impl Send for OnlineMatchmaker
impl Sync for OnlineMatchmaker
impl Unpin for OnlineMatchmaker
impl UnwindSafe for OnlineMatchmaker
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