Struct jumpy::prelude::egui::Options

pub struct Options {
    pub(crate) style: Arc<Style>,
    pub tessellation_options: TessellationOptions,
    pub screen_reader: bool,
    pub preload_font_glyphs: bool,
    pub warn_on_id_clash: bool,
}
Expand description

Some global options that you can read and write.

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§style: Arc<Style>§tessellation_options: TessellationOptions

Controls the tessellator.

§screen_reader: bool

This is a signal to any backend that we want the crate::PlatformOutput::events read out loud.

The only change to egui is that labels can be focused by pressing tab.

Screen readers is an experimental feature of egui, and not supported on all platforms.

eframe supports it only on web, using the web_screen_reader feature flag, but you should consider using AccessKit instead, which eframe supports.

§preload_font_glyphs: bool

If true, the most common glyphs (ASCII) are pre-rendered to the texture atlas.

Only the fonts in Style::text_styles will be pre-cached.

This can lead to fewer texture operations, but may use up the texture atlas quicker if you are changing Style::text_styles, of have a lot of text styles.

§warn_on_id_clash: bool

Check reusing of Ids, and show a visual warning on screen when one is found.

By default this is true in debug builds.

Trait Implementations§

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impl Clone for Options

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fn clone(&self) -> Options

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Options

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Options

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fn default() -> Options

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for Options

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fn deserialize<__D>( __deserializer: __D, ) -> Result<Options, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for Options

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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Return the T [ShaderType] for self. When used in [AsBindGroup] derives, it is safe to assume that all images in self exist.
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