fn restore_player_collider(
player_ent: Entity,
player_meta: &PlayerMeta,
collision_world: &mut CollisionWorld<'_>,
)
Expand description
Restore player shape back to default from PlayerMeta
.
fn restore_player_collider(
player_ent: Entity,
player_meta: &PlayerMeta,
collision_world: &mut CollisionWorld<'_>,
)
Restore player shape back to default from PlayerMeta
.