pub fn use_ragdoll_collider(
entity: Entity,
player_meta: &PlayerMeta,
collision_world: &mut CollisionWorld<'_>,
)
Expand description
Switch entity to a capsule collider based on collider
from PlayerMeta
.
pub fn use_ragdoll_collider(
entity: Entity,
player_meta: &PlayerMeta,
collision_world: &mut CollisionWorld<'_>,
)
Switch entity to a capsule collider based on collider
from PlayerMeta
.