pub type IsometryMatrix3<T> = Isometry<T, Rotation<T, 3>, 3>;
Expand description
A 3-dimensional direct isometry using a rotation matrix for its rotational part.
Because this is an alias, not all its methods are listed here. See the Isometry
type too.
Also known as a rigid-body motion, or as an element of SE(3).
Aliased Type§
struct IsometryMatrix3<T> {
pub rotation: Rotation<T, 3>,
pub translation: Translation<T, 3>,
}
Fields§
§rotation: Rotation<T, 3>
The pure rotational part of this isometry.
translation: Translation<T, 3>
The pure translational part of this isometry.