Module jumpy::core::map

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Expand description

Map and navigation mesh implementation.

Structs§

  • Resource containing the map metadata for this game session.
  • Resource indicating whether the map has been spawned.
  • The map navigation graph resource.
  • Represents the way to get from one tile to another tile in the navigation graph.
  • The type of nodes in the map navigation graph.
  • Component containing the map layer that an entity is associated to.
  • Resource containing essential the map metadata for the map once spawned. This allows the complete map metadata to be re-constructed from the world after the map has been spawned and potentially modified.

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Functions§

Type Aliases§