Function jumpy::core::elements::mine::update_thrown_mines

source ยท
fn update_thrown_mines(
    entities: Res<'_, Entities>,
    element_handles: Comp<'_, ElementHandle>,
    assets: Res<'_, AssetServer>,
    audio_center: ResMut<'_, AudioCenter>,
    trauma_events: ResMutInit<'_, CameraTraumaEvents>,
    thrown_mines: CompMut<'_, ThrownMine>,
    animated_sprites: CompMut<'_, AnimatedSprite>,
    hydrated: CompMut<'_, MapElementHydrated>,
    player_indexes: Comp<'_, PlayerIdx>,
    commands: Commands<'_>,
    collision_world: CollisionWorld<'_>,
    transforms: Comp<'_, Transform>,
    time: Res<'_, Time>,
    spawners: Comp<'_, DehydrateOutOfBounds>,
    invincibles: CompMut<'_, Invincibility>,
)