Function jumpy::core::elements::grenade::update_idle_grenades

source ยท
fn update_idle_grenades(
    commands: Commands<'_>,
    entities: Res<'_, Entities>,
    items_used: Comp<'_, ItemUsed>,
    element_handles: Comp<'_, ElementHandle>,
    assets: Res<'_, AssetServer>,
    audio_center: ResMut<'_, AudioCenter>,
    idle_grenades: CompMut<'_, IdleGrenade>,
    animated_sprites: CompMut<'_, AnimatedSprite>,
)