Function jumpy::core::elements::crate_item::update_thrown_crates

source ยท
fn update_thrown_crates(
    entities: Res<'_, Entities>,
    hydrated: CompMut<'_, MapElementHydrated>,
    assets: Res<'_, AssetServer>,
    element_handles: Comp<'_, ElementHandle>,
    thrown_crates: CompMut<'_, ThrownCrate>,
    commands: Commands<'_>,
    atlas_sprites: CompMut<'_, AtlasSprite>,
    players: Comp<'_, PlayerIdx>,
    collision_world: CollisionWorld<'_>,
    bodies: CompMut<'_, KinematicBody>,
    audio_center: ResMut<'_, AudioCenter>,
    transforms: Comp<'_, Transform>,
    spawners: Comp<'_, DehydrateOutOfBounds>,
    invincibles: CompMut<'_, Invincibility>,
    time: Res<'_, Time>,
)