Function jumpy::core::attachment::update_player_body_attachments

source ยท
fn update_player_body_attachments(
    entities: Res<'_, Entities>,
    attachments: CompMut<'_, Attachment>,
    player_body_attachment_markers: CompMut<'_, HadPlayerBodyAttachmentMarker>,
    animated_sprites: Comp<'_, AnimatedSprite>,
    animation_banks: Comp<'_, AnimationBankSprite>,
    player_body_attachments: Comp<'_, PlayerBodyAttachment>,
    player_inputs: Res<'_, MatchInputs>,
    player_indexes: Comp<'_, PlayerIdx>,
    assets: Res<'_, AssetServer>,
)
Expand description

System that updates entities with the PlayerBodyAttachment component.