Function jumpy::core::attachment::update_player_body_attachments
source ยท fn update_player_body_attachments(
entities: Res<'_, Entities>,
attachments: CompMut<'_, Attachment>,
player_body_attachment_markers: CompMut<'_, HadPlayerBodyAttachmentMarker>,
animated_sprites: Comp<'_, AnimatedSprite>,
animation_banks: Comp<'_, AnimationBankSprite>,
player_body_attachments: Comp<'_, PlayerBodyAttachment>,
player_inputs: Res<'_, MatchInputs>,
player_indexes: Comp<'_, PlayerIdx>,
assets: Res<'_, AssetServer>,
)
Expand description
System that updates entities with the PlayerBodyAttachment
component.