Struct bones_scripting::ScriptingGamePlugin
source · pub struct ScriptingGamePlugin {
pub enable_lua: bool,
}
Expand description
Scripting plugin for the bones framework.
Fields§
§enable_lua: bool
Trait Implementations§
source§impl Default for ScriptingGamePlugin
impl Default for ScriptingGamePlugin
Auto Trait Implementations§
impl Freeze for ScriptingGamePlugin
impl RefUnwindSafe for ScriptingGamePlugin
impl Send for ScriptingGamePlugin
impl Sync for ScriptingGamePlugin
impl Unpin for ScriptingGamePlugin
impl UnwindSafe for ScriptingGamePlugin
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
§fn from_world(_world: &World) -> T
fn from_world(_world: &World) -> T
Creates
Self
using data from the given [World
].