Crate bones_lib::ecs

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Bones ECS

A minimal ECS ( Entity Component System ) designed for easy snapshotting and future moddability.

Originally forked from the Planck ECS, with heavy modifications.

Modules

Structs

Traits

  • Creates an instance of the type this trait is implemented for using data from the supplied World.
  • Helper trait for unwraping each item in an array.