Module bones_framework::networking::input
source · Expand description
Input traits required by networking. These traits are networking specific, either only used in networking,
or extending other traits from crate::input
for networking.
Traits§
- Dense input for network replication.
- Extension of
InputCollector
exposing dense control for networking. - Define input types used by game for use in networking.
- Trait allowing for creating and applying
DenseInput
from control. - Required for use of
PlayerControls
in networking.