Struct bones_framework::logging::LogSettings
source · pub struct LogSettings {
pub filter: String,
pub level: Level,
pub custom_layer: fn() -> Option<BoxedLayer>,
pub log_file: Option<LogFileConfig>,
}
Expand description
Plugin to enable tracing. Configures global tracing subscriber.
Fields§
§filter: String
Filters logs using the [EnvFilter
] format
level: Level
Filters out logs that are “less than” the given level.
This can be further filtered using the filter
setting.
custom_layer: fn() -> Option<BoxedLayer>
Optionally add an extra [Layer
] to the tracing subscriber
This function is only called once, when logging is initialized.
Because BoxedLayer
takes a dyn Layer
, Vec<Layer>
is also an acceptable return value.
log_file: Option<LogFileConfig>
The (qualifier, organization, application) that will be used to pick a persistent storage location for the game.
For example: ("org", "fishfolk", "jumpy")
Used to determine directory to write log files if Set to write log output to file system. Not supported on wasm.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for LogSettings
impl RefUnwindSafe for LogSettings
impl Send for LogSettings
impl Sync for LogSettings
impl Unpin for LogSettings
impl UnwindSafe for LogSettings
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