Struct jumpy::prelude::egui::epaint::FontImage

pub struct FontImage {
    pub size: [usize; 2],
    pub pixels: Vec<f32>,
}
Expand description

A single-channel image designed for the font texture.

Each value represents “coverage”, i.e. how much a texel is covered by a character.

This is roughly interpreted as the opacity of a white image.

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§size: [usize; 2]

width, height

§pixels: Vec<f32>

The coverage value.

Often you want to use Self::srgba_pixels instead.

Implementations§

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impl FontImage

pub fn new(size: [usize; 2]) -> FontImage

pub fn width(&self) -> usize

pub fn height(&self) -> usize

pub fn srgba_pixels(&self, gamma: Option<f32>) -> impl ExactSizeIterator

Returns the textures as sRGBA premultiplied pixels, row by row, top to bottom.

gamma should normally be set to None.

If you are having problems with text looking skinny and pixelated, try using a low gamma, e.g. 0.4.

pub fn region(&self, _: [usize; 2], _: [usize; 2]) -> FontImage

Clone a sub-region as a new image.

Trait Implementations§

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impl Clone for FontImage

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fn clone(&self) -> FontImage

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Default for FontImage

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fn default() -> FontImage

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for FontImage

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fn deserialize<__D>( __deserializer: __D, ) -> Result<FontImage, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<FontImage> for ImageData

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fn from(image: FontImage) -> ImageData

Converts to this type from the input type.
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impl Index<(usize, usize)> for FontImage

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type Output = f32

The returned type after indexing.
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fn index(&self, _: (usize, usize)) -> &f32

Performs the indexing (container[index]) operation. Read more
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impl IndexMut<(usize, usize)> for FontImage

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fn index_mut(&mut self, _: (usize, usize)) -> &mut f32

Performs the mutable indexing (container[index]) operation. Read more
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impl PartialEq for FontImage

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fn eq(&self, other: &FontImage) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for FontImage

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for FontImage

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Return the T [ShaderType] for self. When used in [AsBindGroup] derives, it is safe to assume that all images in self exist.
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