Struct bones_framework::lib::prelude::UntypedResources

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pub struct UntypedResources { /* private fields */ }
Expand description

Storage for un-typed resources.

This is the backing data store used by Resources.

Unless you are intending to do modding or otherwise need raw pointers to your resource data, you should use Resources instead.

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impl UntypedResources

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pub fn new() -> UntypedResources

Create an empty UntypedResources.

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pub fn contains_cell(&self, id: SchemaId) -> bool

Check whether or not a cell for the given resource has been initialized yet.

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pub fn contains(&self, id: SchemaId) -> bool

Check whether or not the resource with the given ID is present.

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pub fn insert_cell( &self, cell: Arc<UntypedResource>, ) -> Result<(), CellAlreadyPresentError>

This is an advanced use-case function that allows you to insert a resource cell directly.

Normally this is completely unnecessary, because cells are automatically inserted lazily as requested.

Inserting this manually is used internally for shared resources, by inserting the same cell into multiple worlds.

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This will error if there is already a cell for the resource present. You cannot add a new cell once one has already been inserted.

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pub fn get(&self, schema: &'static Schema) -> &UntypedResource

Borrow the resource for the given schema.

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pub fn get_cell(&self, schema: &'static Schema) -> Arc<UntypedResource>

Get a cell for the resource with the given schema.

Trait Implementations§

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impl Clone for UntypedResources

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fn clone(&self) -> UntypedResources

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Default for UntypedResources

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fn default() -> UntypedResources

Returns the “default value” for a type. Read more

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