Struct bones_framework::asset::prelude::AssetLocRef
source · pub struct AssetLocRef<'a> {
pub path: &'a Path,
pub pack: Option<&'a str>,
}
Expand description
A borrowed version of AssetLoc
.
Fields§
§path: &'a Path
The path to the asset in it’s pack.
pack: Option<&'a str>
The pack_dir of the pack that the asset is in.
Implementations§
Trait Implementations§
source§impl<'a> Clone for AssetLocRef<'a>
impl<'a> Clone for AssetLocRef<'a>
source§fn clone(&self) -> AssetLocRef<'a>
fn clone(&self) -> AssetLocRef<'a>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<'a> Debug for AssetLocRef<'a>
impl<'a> Debug for AssetLocRef<'a>
source§impl From<&AssetLocRef<'_>> for AssetLoc
impl From<&AssetLocRef<'_>> for AssetLoc
source§fn from(value: &AssetLocRef<'_>) -> AssetLoc
fn from(value: &AssetLocRef<'_>) -> AssetLoc
Converts to this type from the input type.
source§impl<'a> Hash for AssetLocRef<'a>
impl<'a> Hash for AssetLocRef<'a>
source§impl<'a> PartialEq for AssetLocRef<'a>
impl<'a> PartialEq for AssetLocRef<'a>
source§fn eq(&self, other: &AssetLocRef<'a>) -> bool
fn eq(&self, other: &AssetLocRef<'a>) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl<'a> Copy for AssetLocRef<'a>
impl<'a> Eq for AssetLocRef<'a>
impl<'a> StructuralPartialEq for AssetLocRef<'a>
Auto Trait Implementations§
impl<'a> Freeze for AssetLocRef<'a>
impl<'a> RefUnwindSafe for AssetLocRef<'a>
impl<'a> Send for AssetLocRef<'a>
impl<'a> Sync for AssetLocRef<'a>
impl<'a> Unpin for AssetLocRef<'a>
impl<'a> UnwindSafe for AssetLocRef<'a>
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