#[repr(C)]pub struct UVec2 {
pub x: u32,
pub y: u32,
}Expand description
A 2-dimensional vector.
Fields§
§x: u32§y: u32Implementations§
source§impl UVec2
impl UVec2
sourcepub fn select(mask: BVec2, if_true: UVec2, if_false: UVec2) -> UVec2
pub fn select(mask: BVec2, if_true: UVec2, if_false: UVec2) -> UVec2
Creates a vector from the elements in if_true and if_false, selecting which to use
for each element of self.
A true element in the mask uses the corresponding element from if_true, and false
uses the element from if_false.
sourcepub const fn from_array(a: [u32; 2]) -> UVec2
pub const fn from_array(a: [u32; 2]) -> UVec2
Creates a new vector from an array.
sourcepub const fn from_slice(slice: &[u32]) -> UVec2
pub const fn from_slice(slice: &[u32]) -> UVec2
Creates a vector from the first 2 values in slice.
§Panics
Panics if slice is less than 2 elements long.
sourcepub fn write_to_slice(self, slice: &mut [u32])
pub fn write_to_slice(self, slice: &mut [u32])
Writes the elements of self to the first 2 elements in slice.
§Panics
Panics if slice is less than 2 elements long.
sourcepub const fn extend(self, z: u32) -> UVec3
pub const fn extend(self, z: u32) -> UVec3
Creates a 3D vector from self and the given z value.
sourcepub fn dot_into_vec(self, rhs: UVec2) -> UVec2
pub fn dot_into_vec(self, rhs: UVec2) -> UVec2
Returns a vector where every component is the dot product of self and rhs.
sourcepub fn min(self, rhs: UVec2) -> UVec2
pub fn min(self, rhs: UVec2) -> UVec2
Returns a vector containing the minimum values for each element of self and rhs.
In other words this computes [self.x.min(rhs.x), self.y.min(rhs.y), ..].
sourcepub fn max(self, rhs: UVec2) -> UVec2
pub fn max(self, rhs: UVec2) -> UVec2
Returns a vector containing the maximum values for each element of self and rhs.
In other words this computes [self.x.max(rhs.x), self.y.max(rhs.y), ..].
sourcepub fn clamp(self, min: UVec2, max: UVec2) -> UVec2
pub fn clamp(self, min: UVec2, max: UVec2) -> UVec2
Component-wise clamping of values, similar to u32::clamp.
Each element in min must be less-or-equal to the corresponding element in max.
§Panics
Will panic if min is greater than max when glam_assert is enabled.
sourcepub fn min_element(self) -> u32
pub fn min_element(self) -> u32
Returns the horizontal minimum of self.
In other words this computes min(x, y, ..).
sourcepub fn max_element(self) -> u32
pub fn max_element(self) -> u32
Returns the horizontal maximum of self.
In other words this computes max(x, y, ..).
sourcepub fn cmpeq(self, rhs: UVec2) -> BVec2
pub fn cmpeq(self, rhs: UVec2) -> BVec2
Returns a vector mask containing the result of a == comparison for each element of
self and rhs.
In other words, this computes [self.x == rhs.x, self.y == rhs.y, ..] for all
elements.
sourcepub fn cmpne(self, rhs: UVec2) -> BVec2
pub fn cmpne(self, rhs: UVec2) -> BVec2
Returns a vector mask containing the result of a != comparison for each element of
self and rhs.
In other words this computes [self.x != rhs.x, self.y != rhs.y, ..] for all
elements.
sourcepub fn cmpge(self, rhs: UVec2) -> BVec2
pub fn cmpge(self, rhs: UVec2) -> BVec2
Returns a vector mask containing the result of a >= comparison for each element of
self and rhs.
In other words this computes [self.x >= rhs.x, self.y >= rhs.y, ..] for all
elements.
sourcepub fn cmpgt(self, rhs: UVec2) -> BVec2
pub fn cmpgt(self, rhs: UVec2) -> BVec2
Returns a vector mask containing the result of a > comparison for each element of
self and rhs.
In other words this computes [self.x > rhs.x, self.y > rhs.y, ..] for all
elements.
sourcepub fn cmple(self, rhs: UVec2) -> BVec2
pub fn cmple(self, rhs: UVec2) -> BVec2
Returns a vector mask containing the result of a <= comparison for each element of
self and rhs.
In other words this computes [self.x <= rhs.x, self.y <= rhs.y, ..] for all
elements.
sourcepub fn cmplt(self, rhs: UVec2) -> BVec2
pub fn cmplt(self, rhs: UVec2) -> BVec2
Returns a vector mask containing the result of a < comparison for each element of
self and rhs.
In other words this computes [self.x < rhs.x, self.y < rhs.y, ..] for all
elements.
sourcepub fn length_squared(self) -> u32
pub fn length_squared(self) -> u32
Computes the squared length of self.
sourcepub fn as_i64vec2(&self) -> I64Vec2
pub fn as_i64vec2(&self) -> I64Vec2
Casts all elements of self to i64.
sourcepub fn as_u64vec2(&self) -> U64Vec2
pub fn as_u64vec2(&self) -> U64Vec2
Casts all elements of self to u64.
sourcepub const fn wrapping_add(self, rhs: UVec2) -> UVec2
pub const fn wrapping_add(self, rhs: UVec2) -> UVec2
Returns a vector containing the wrapping addition of self and rhs.
In other words this computes [self.x.wrapping_add(rhs.x), self.y.wrapping_add(rhs.y), ..].
sourcepub const fn wrapping_sub(self, rhs: UVec2) -> UVec2
pub const fn wrapping_sub(self, rhs: UVec2) -> UVec2
Returns a vector containing the wrapping subtraction of self and rhs.
In other words this computes [self.x.wrapping_sub(rhs.x), self.y.wrapping_sub(rhs.y), ..].
sourcepub const fn wrapping_mul(self, rhs: UVec2) -> UVec2
pub const fn wrapping_mul(self, rhs: UVec2) -> UVec2
Returns a vector containing the wrapping multiplication of self and rhs.
In other words this computes [self.x.wrapping_mul(rhs.x), self.y.wrapping_mul(rhs.y), ..].
sourcepub const fn wrapping_div(self, rhs: UVec2) -> UVec2
pub const fn wrapping_div(self, rhs: UVec2) -> UVec2
Returns a vector containing the wrapping division of self and rhs.
In other words this computes [self.x.wrapping_div(rhs.x), self.y.wrapping_div(rhs.y), ..].
sourcepub const fn saturating_add(self, rhs: UVec2) -> UVec2
pub const fn saturating_add(self, rhs: UVec2) -> UVec2
Returns a vector containing the saturating addition of self and rhs.
In other words this computes [self.x.saturating_add(rhs.x), self.y.saturating_add(rhs.y), ..].
sourcepub const fn saturating_sub(self, rhs: UVec2) -> UVec2
pub const fn saturating_sub(self, rhs: UVec2) -> UVec2
Returns a vector containing the saturating subtraction of self and rhs.
In other words this computes [self.x.saturating_sub(rhs.x), self.y.saturating_sub(rhs.y), ..].
sourcepub const fn saturating_mul(self, rhs: UVec2) -> UVec2
pub const fn saturating_mul(self, rhs: UVec2) -> UVec2
Returns a vector containing the saturating multiplication of self and rhs.
In other words this computes [self.x.saturating_mul(rhs.x), self.y.saturating_mul(rhs.y), ..].
sourcepub const fn saturating_div(self, rhs: UVec2) -> UVec2
pub const fn saturating_div(self, rhs: UVec2) -> UVec2
Returns a vector containing the saturating division of self and rhs.
In other words this computes [self.x.saturating_div(rhs.x), self.y.saturating_div(rhs.y), ..].
Trait Implementations§
source§impl AddAssign<u32> for UVec2
impl AddAssign<u32> for UVec2
source§fn add_assign(&mut self, rhs: u32)
fn add_assign(&mut self, rhs: u32)
+= operation. Read moresource§impl AddAssign for UVec2
impl AddAssign for UVec2
source§fn add_assign(&mut self, rhs: UVec2)
fn add_assign(&mut self, rhs: UVec2)
+= operation. Read more§impl CreateFrom for UVec2
impl CreateFrom for UVec2
fn create_from<B>(reader: &mut Reader<B>) -> UVec2where
B: BufferRef,
source§impl<'de> Deserialize<'de> for UVec2
impl<'de> Deserialize<'de> for UVec2
source§fn deserialize<D>(
deserializer: D,
) -> Result<UVec2, <D as Deserializer<'de>>::Error>where
D: Deserializer<'de>,
fn deserialize<D>(
deserializer: D,
) -> Result<UVec2, <D as Deserializer<'de>>::Error>where
D: Deserializer<'de>,
source§impl DivAssign<u32> for UVec2
impl DivAssign<u32> for UVec2
source§fn div_assign(&mut self, rhs: u32)
fn div_assign(&mut self, rhs: u32)
/= operation. Read moresource§impl DivAssign for UVec2
impl DivAssign for UVec2
source§fn div_assign(&mut self, rhs: UVec2)
fn div_assign(&mut self, rhs: UVec2)
/= operation. Read more§impl FromReflect for UVec2where
u32: FromReflect,
impl FromReflect for UVec2where
u32: FromReflect,
§fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<UVec2>
fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<UVec2>
Self from a reflected value.§fn take_from_reflect(
reflect: Box<dyn Reflect>,
) -> Result<Self, Box<dyn Reflect>>
fn take_from_reflect( reflect: Box<dyn Reflect>, ) -> Result<Self, Box<dyn Reflect>>
Self using,
constructing the value using from_reflect if that fails. Read more§impl GetTypeRegistration for UVec2where
u32: FromReflect,
impl GetTypeRegistration for UVec2where
u32: FromReflect,
fn get_type_registration() -> TypeRegistration
§impl HasSchema for UVec2
impl HasSchema for UVec2
§fn register_schema()
fn register_schema()
§fn cast<T>(this: &Self) -> &Twhere
T: HasSchema,
fn cast<T>(this: &Self) -> &Twhere
T: HasSchema,
§fn try_cast<T>(this: &Self) -> Result<&T, SchemaMismatchError>where
T: HasSchema,
fn try_cast<T>(this: &Self) -> Result<&T, SchemaMismatchError>where
T: HasSchema,
§fn cast_mut<T>(this: &mut Self) -> &mut Twhere
T: HasSchema,
fn cast_mut<T>(this: &mut Self) -> &mut Twhere
T: HasSchema,
§fn try_cast_mut<T>(this: &mut Self) -> Result<&mut T, SchemaMismatchError>where
T: HasSchema,
fn try_cast_mut<T>(this: &mut Self) -> Result<&mut T, SchemaMismatchError>where
T: HasSchema,
§fn as_schema_ref(&self) -> SchemaRef<'_>where
Self: Sized,
fn as_schema_ref(&self) -> SchemaRef<'_>where
Self: Sized,
T to a SchemaRef§fn as_schema_mut(&mut self) -> SchemaRefMut<'_>where
Self: Sized,
fn as_schema_mut(&mut self) -> SchemaRefMut<'_>where
Self: Sized,
T to a SchemaRefMutsource§impl MulAssign<u32> for UVec2
impl MulAssign<u32> for UVec2
source§fn mul_assign(&mut self, rhs: u32)
fn mul_assign(&mut self, rhs: u32)
*= operation. Read moresource§impl MulAssign for UVec2
impl MulAssign for UVec2
source§fn mul_assign(&mut self, rhs: UVec2)
fn mul_assign(&mut self, rhs: UVec2)
*= operation. Read moresource§impl PartialEq for UVec2
impl PartialEq for UVec2
§impl Reflect for UVec2where
u32: FromReflect,
impl Reflect for UVec2where
u32: FromReflect,
§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
TypeInfo] of the type represented by this value. Read more§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut dyn Any.§fn into_reflect(self: Box<UVec2>) -> Box<dyn Reflect>
fn into_reflect(self: Box<UVec2>) -> Box<dyn Reflect>
§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
§fn clone_value(&self) -> Box<dyn Reflect>
fn clone_value(&self) -> Box<dyn Reflect>
Reflect trait object. Read more§fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
§fn apply(&mut self, value: &(dyn Reflect + 'static))
fn apply(&mut self, value: &(dyn Reflect + 'static))
§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
§fn reflect_owned(self: Box<UVec2>) -> ReflectOwned
fn reflect_owned(self: Box<UVec2>) -> ReflectOwned
§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
§fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
source§impl RemAssign<u32> for UVec2
impl RemAssign<u32> for UVec2
source§fn rem_assign(&mut self, rhs: u32)
fn rem_assign(&mut self, rhs: u32)
%= operation. Read moresource§impl RemAssign for UVec2
impl RemAssign for UVec2
source§fn rem_assign(&mut self, rhs: UVec2)
fn rem_assign(&mut self, rhs: UVec2)
%= operation. Read moresource§impl Serialize for UVec2
impl Serialize for UVec2
source§fn serialize<S>(
&self,
serializer: S,
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>where
S: Serializer,
fn serialize<S>(
&self,
serializer: S,
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>where
S: Serializer,
§impl ShaderSize for UVec2where
u32: ShaderSize,
impl ShaderSize for UVec2where
u32: ShaderSize,
§const SHADER_SIZE: NonZero<u64> = _
const SHADER_SIZE: NonZero<u64> = _
ShaderType::min_size])§impl ShaderType for UVec2where
u32: ShaderSize,
impl ShaderType for UVec2where
u32: ShaderSize,
§fn assert_uniform_compat()
fn assert_uniform_compat()
Self meets the requirements of the
uniform address space restrictions on stored values and the
uniform address space layout constraints Read more§impl Struct for UVec2where
u32: FromReflect,
impl Struct for UVec2where
u32: FromReflect,
§fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
name as a &dyn Reflect.§fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
name as a
&mut dyn Reflect.§fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
index as a
&dyn Reflect.§fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
index
as a &mut dyn Reflect.§fn iter_fields(&self) -> FieldIter<'_>
fn iter_fields(&self) -> FieldIter<'_>
§fn clone_dynamic(&self) -> DynamicStruct
fn clone_dynamic(&self) -> DynamicStruct
DynamicStruct].source§impl SubAssign<u32> for UVec2
impl SubAssign<u32> for UVec2
source§fn sub_assign(&mut self, rhs: u32)
fn sub_assign(&mut self, rhs: u32)
-= operation. Read moresource§impl SubAssign for UVec2
impl SubAssign for UVec2
source§fn sub_assign(&mut self, rhs: UVec2)
fn sub_assign(&mut self, rhs: UVec2)
-= operation. Read more§impl TypePath for UVec2where
u32: FromReflect,
impl TypePath for UVec2where
u32: FromReflect,
§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
source§impl Vec2Swizzles for UVec2
impl Vec2Swizzles for UVec2
type Vec3 = UVec3
type Vec4 = UVec4
fn xx(self) -> UVec2
fn xy(self) -> UVec2
fn yx(self) -> UVec2
fn yy(self) -> UVec2
fn xxx(self) -> UVec3
fn xxy(self) -> UVec3
fn xyx(self) -> UVec3
fn xyy(self) -> UVec3
fn yxx(self) -> UVec3
fn yxy(self) -> UVec3
fn yyx(self) -> UVec3
fn yyy(self) -> UVec3
fn xxxx(self) -> UVec4
fn xxxy(self) -> UVec4
fn xxyx(self) -> UVec4
fn xxyy(self) -> UVec4
fn xyxx(self) -> UVec4
fn xyxy(self) -> UVec4
fn xyyx(self) -> UVec4
fn xyyy(self) -> UVec4
fn yxxx(self) -> UVec4
fn yxxy(self) -> UVec4
fn yxyx(self) -> UVec4
fn yxyy(self) -> UVec4
fn yyxx(self) -> UVec4
fn yyxy(self) -> UVec4
fn yyyx(self) -> UVec4
fn yyyy(self) -> UVec4
§impl WriteInto for UVec2
impl WriteInto for UVec2
fn write_into<B>(&self, writer: &mut Writer<B>)where
B: BufferMut,
impl Copy for UVec2
impl Eq for UVec2
impl Pod for UVec2
impl StructuralPartialEq for UVec2
Auto Trait Implementations§
impl Freeze for UVec2
impl RefUnwindSafe for UVec2
impl Send for UVec2
impl Sync for UVec2
impl Unpin for UVec2
impl UnwindSafe for UVec2
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
T [ShaderType] for self. When used in [AsBindGroup]
derives, it is safe to assume that all images in self exist.§impl<'a, T, E> AsTaggedExplicit<'a, E> for Twhere
T: 'a,
impl<'a, T, E> AsTaggedExplicit<'a, E> for Twhere
T: 'a,
§impl<'a, T, E> AsTaggedImplicit<'a, E> for Twhere
T: 'a,
impl<'a, T, E> AsTaggedImplicit<'a, E> for Twhere
T: 'a,
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
§type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
bits
as &Self.source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit)source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit)§impl<T> Conv for T
impl<T> Conv for T
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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impl<T> DowncastSync for T
§impl<T> DynEq for T
impl<T> DynEq for T
§impl<T> DynamicTypePath for Twhere
T: TypePath,
impl<T> DynamicTypePath for Twhere
T: TypePath,
§fn reflect_type_path(&self) -> &str
fn reflect_type_path(&self) -> &str
TypePath::type_path].§fn reflect_short_type_path(&self) -> &str
fn reflect_short_type_path(&self) -> &str
TypePath::short_type_path].§fn reflect_type_ident(&self) -> Option<&str>
fn reflect_type_ident(&self) -> Option<&str>
TypePath::type_ident].§fn reflect_crate_name(&self) -> Option<&str>
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