Module jumpy::prelude::kira::clock::clock_info
Expand description
Contains types for reporting information about clocks.
You’ll only need these types if you’re creating implementations
of the Sound,
Effect, or
Modulator traits. If you want
to access information about clocks from gameplay code, use
a ClockHandle.
Structs§
- Information about the current state of a clock.
- Provides information about any clock that currently exists.
- Builds a
ClockInfoProviderthat provides fake clock info.
Enums§
- When something should start given the current state of the clocks.