Function jumpy::prelude::update_animation_banks
pub fn update_animation_banks(
entities: Res<'_, Entities>,
animation_bank_sprites: RefMut<'_, ComponentStore<AnimationBankSprite>>,
animated_sprites: RefMut<'_, ComponentStore<AnimatedSprite>>,
)
Expand description
System for updating AnimatedSprite
s based on thier AnimationBankSprite