Function jumpy::prelude::animate_sprites
pub fn animate_sprites(
time: Res<'_, Time>,
entities: Res<'_, Entities>,
atlas_sprites: RefMut<'_, ComponentStore<AtlasSprite>>,
animated_sprites: RefMut<'_, ComponentStore<AnimatedSprite>>,
)
Expand description
System for automatically animating sprites with the AnimatedSprite
component.