Function jumpy::prelude::animate_sprites

pub fn animate_sprites(
    time: Res<'_, Time>,
    entities: Res<'_, Entities>,
    atlas_sprites: RefMut<'_, ComponentStore<AtlasSprite>>,
    animated_sprites: RefMut<'_, ComponentStore<AnimatedSprite>>,
)
Expand description

System for automatically animating sprites with the AnimatedSprite component.