#[repr(C)]pub struct TriMesh {
qbvh: Qbvh<u32>,
vertices: Vec<OPoint<f32, Const<2>>>,
indices: Vec<[u32; 3]>,
topology: Option<TriMeshTopology>,
connected_components: Option<TriMeshConnectedComponents>,
flags: TriMeshFlags,
}Expand description
A triangle mesh.
Fields§
§qbvh: Qbvh<u32>§vertices: Vec<OPoint<f32, Const<2>>>§indices: Vec<[u32; 3]>§topology: Option<TriMeshTopology>§connected_components: Option<TriMeshConnectedComponents>§flags: TriMeshFlagsImplementations§
source§impl TriMesh
impl TriMesh
sourcepub fn bounding_sphere(
&self,
pos: &Isometry<f32, Unit<Complex<f32>>, 2>,
) -> BoundingSphere
pub fn bounding_sphere( &self, pos: &Isometry<f32, Unit<Complex<f32>>, 2>, ) -> BoundingSphere
Computes the world-space bounding sphere of this triangle mesh, transformed by pos.
sourcepub fn local_bounding_sphere(&self) -> BoundingSphere
pub fn local_bounding_sphere(&self) -> BoundingSphere
Computes the local-space bounding sphere of this triangle mesh.
source§impl TriMesh
impl TriMesh
sourcepub fn new(
vertices: Vec<OPoint<f32, Const<2>>>,
indices: Vec<[u32; 3]>,
) -> TriMesh
pub fn new( vertices: Vec<OPoint<f32, Const<2>>>, indices: Vec<[u32; 3]>, ) -> TriMesh
Creates a new triangle mesh from a vertex buffer and an index buffer.
sourcepub fn with_flags(
vertices: Vec<OPoint<f32, Const<2>>>,
indices: Vec<[u32; 3]>,
flags: TriMeshFlags,
) -> TriMesh
pub fn with_flags( vertices: Vec<OPoint<f32, Const<2>>>, indices: Vec<[u32; 3]>, flags: TriMeshFlags, ) -> TriMesh
Creates a new triangle mesh from a vertex buffer and an index buffer, and flags controlling optional properties.
sourcepub fn set_flags(&mut self, flags: TriMeshFlags) -> Result<(), TopologyError>
pub fn set_flags(&mut self, flags: TriMeshFlags) -> Result<(), TopologyError>
Sets the flags of this triangle mesh, controlling its optional associated data.
sourcepub fn transform_vertices(
&mut self,
transform: &Isometry<f32, Unit<Complex<f32>>, 2>,
)
pub fn transform_vertices( &mut self, transform: &Isometry<f32, Unit<Complex<f32>>, 2>, )
Transforms in-place the vertices of this triangle mesh.
sourcepub fn scaled(
self,
scale: &Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>,
) -> TriMesh
pub fn scaled( self, scale: &Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>, ) -> TriMesh
Returns a scaled version of this triangle mesh.
sourcepub fn from_polygon(vertices: Vec<OPoint<f32, Const<2>>>) -> Option<TriMesh>
pub fn from_polygon(vertices: Vec<OPoint<f32, Const<2>>>) -> Option<TriMesh>
Create a TriMesh from a set of points assumed to describe a counter-clockwise non-convex polygon.
This operation may fail if the input polygon is invalid, e.g. it is non-simple or has zero surface area.
sourcepub fn flat_indices(&self) -> &[u32]
pub fn flat_indices(&self) -> &[u32]
A flat view of the index buffer of this mesh.
sourcepub fn triangles(&self) -> impl ExactSizeIterator
pub fn triangles(&self) -> impl ExactSizeIterator
An iterator through all the triangles of this mesh.
source§impl TriMesh
impl TriMesh
sourcepub fn flags(&self) -> TriMeshFlags
pub fn flags(&self) -> TriMeshFlags
The flags of this triangle mesh.
sourcepub fn aabb(&self, pos: &Isometry<f32, Unit<Complex<f32>>, 2>) -> Aabb
pub fn aabb(&self, pos: &Isometry<f32, Unit<Complex<f32>>, 2>) -> Aabb
Compute the axis-aligned bounding box of this triangle mesh.
sourcepub fn local_aabb(&self) -> &Aabb
pub fn local_aabb(&self) -> &Aabb
Gets the local axis-aligned bounding box of this triangle mesh.
sourcepub fn num_triangles(&self) -> usize
pub fn num_triangles(&self) -> usize
The number of triangles forming this mesh.
sourcepub fn is_backface(&self, feature: FeatureId) -> bool
pub fn is_backface(&self, feature: FeatureId) -> bool
Does the given feature ID identify a backface of this trimesh?
sourcepub fn topology(&self) -> Option<&TriMeshTopology>
pub fn topology(&self) -> Option<&TriMeshTopology>
Returns the topology information of this trimesh, if it has been computed.
sourcepub fn connected_components(&self) -> Option<&TriMeshConnectedComponents>
pub fn connected_components(&self) -> Option<&TriMeshConnectedComponents>
Returns the connected-component information of this trimesh, if it has been computed.
Trait Implementations§
source§impl PointQuery for TriMesh
impl PointQuery for TriMesh
source§fn project_local_point_with_max_dist(
&self,
pt: &OPoint<f32, Const<2>>,
solid: bool,
max_dist: f32,
) -> Option<PointProjection>
fn project_local_point_with_max_dist( &self, pt: &OPoint<f32, Const<2>>, solid: bool, max_dist: f32, ) -> Option<PointProjection>
Projects a point on self transformed by m, unless the projection lies further than the given max distance.
source§fn project_local_point(
&self,
point: &OPoint<f32, Const<2>>,
solid: bool,
) -> PointProjection
fn project_local_point( &self, point: &OPoint<f32, Const<2>>, solid: bool, ) -> PointProjection
self. Read moresource§fn project_local_point_and_get_feature(
&self,
point: &OPoint<f32, Const<2>>,
) -> (PointProjection, FeatureId)
fn project_local_point_and_get_feature( &self, point: &OPoint<f32, Const<2>>, ) -> (PointProjection, FeatureId)
self and returns the id of the
feature the point was projected on.source§fn contains_local_point(&self, point: &OPoint<f32, Const<2>>) -> bool
fn contains_local_point(&self, point: &OPoint<f32, Const<2>>) -> bool
self.source§fn project_point_with_max_dist(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>,
pt: &OPoint<f32, Const<2>>,
solid: bool,
max_dist: f32,
) -> Option<PointProjection>
fn project_point_with_max_dist( &self, m: &Isometry<f32, Unit<Complex<f32>>, 2>, pt: &OPoint<f32, Const<2>>, solid: bool, max_dist: f32, ) -> Option<PointProjection>
self transformed by m, unless the projection lies further than the given max distance.source§fn distance_to_local_point(
&self,
pt: &OPoint<f32, Const<2>>,
solid: bool,
) -> f32
fn distance_to_local_point( &self, pt: &OPoint<f32, Const<2>>, solid: bool, ) -> f32
self.source§fn project_point(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>,
pt: &OPoint<f32, Const<2>>,
solid: bool,
) -> PointProjection
fn project_point( &self, m: &Isometry<f32, Unit<Complex<f32>>, 2>, pt: &OPoint<f32, Const<2>>, solid: bool, ) -> PointProjection
self transformed by m.source§fn distance_to_point(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>,
pt: &OPoint<f32, Const<2>>,
solid: bool,
) -> f32
fn distance_to_point( &self, m: &Isometry<f32, Unit<Complex<f32>>, 2>, pt: &OPoint<f32, Const<2>>, solid: bool, ) -> f32
self transformed by m.source§impl PointQueryWithLocation for TriMesh
impl PointQueryWithLocation for TriMesh
source§fn project_local_point_and_get_location_with_max_dist(
&self,
point: &OPoint<f32, Const<2>>,
solid: bool,
max_dist: f32,
) -> Option<(PointProjection, <TriMesh as PointQueryWithLocation>::Location)>
fn project_local_point_and_get_location_with_max_dist( &self, point: &OPoint<f32, Const<2>>, solid: bool, max_dist: f32, ) -> Option<(PointProjection, <TriMesh as PointQueryWithLocation>::Location)>
Projects a point on self, with a maximum projection distance.
§type Location = (u32, TrianglePointLocation)
type Location = (u32, TrianglePointLocation)
source§fn project_local_point_and_get_location(
&self,
point: &OPoint<f32, Const<2>>,
solid: bool,
) -> (PointProjection, <TriMesh as PointQueryWithLocation>::Location)
fn project_local_point_and_get_location( &self, point: &OPoint<f32, Const<2>>, solid: bool, ) -> (PointProjection, <TriMesh as PointQueryWithLocation>::Location)
self.source§impl RayCast for TriMesh
impl RayCast for TriMesh
source§fn cast_local_ray(
&self,
ray: &Ray,
max_time_of_impact: f32,
solid: bool,
) -> Option<f32>
fn cast_local_ray( &self, ray: &Ray, max_time_of_impact: f32, solid: bool, ) -> Option<f32>
source§fn cast_local_ray_and_get_normal(
&self,
ray: &Ray,
max_time_of_impact: f32,
solid: bool,
) -> Option<RayIntersection>
fn cast_local_ray_and_get_normal( &self, ray: &Ray, max_time_of_impact: f32, solid: bool, ) -> Option<RayIntersection>
source§fn intersects_local_ray(&self, ray: &Ray, max_time_of_impact: f32) -> bool
fn intersects_local_ray(&self, ray: &Ray, max_time_of_impact: f32) -> bool
source§fn cast_ray(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>,
ray: &Ray,
max_time_of_impact: f32,
solid: bool,
) -> Option<f32>
fn cast_ray( &self, m: &Isometry<f32, Unit<Complex<f32>>, 2>, ray: &Ray, max_time_of_impact: f32, solid: bool, ) -> Option<f32>
source§impl Shape for TriMesh
impl Shape for TriMesh
source§fn compute_local_aabb(&self) -> Aabb
fn compute_local_aabb(&self) -> Aabb
Aabb of this shape.source§fn compute_local_bounding_sphere(&self) -> BoundingSphere
fn compute_local_bounding_sphere(&self) -> BoundingSphere
source§fn compute_aabb(&self, position: &Isometry<f32, Unit<Complex<f32>>, 2>) -> Aabb
fn compute_aabb(&self, position: &Isometry<f32, Unit<Complex<f32>>, 2>) -> Aabb
Aabb of this shape with the given position.source§fn mass_properties(&self, density: f32) -> MassProperties
fn mass_properties(&self, density: f32) -> MassProperties
source§fn shape_type(&self) -> ShapeType
fn shape_type(&self) -> ShapeType
source§fn as_typed_shape(&self) -> TypedShape<'_>
fn as_typed_shape(&self) -> TypedShape<'_>
fn ccd_thickness(&self) -> f32
fn ccd_angular_thickness(&self) -> f32
fn as_composite_shape(&self) -> Option<&dyn SimdCompositeShape>
source§fn compute_bounding_sphere(
&self,
position: &Isometry<f32, Unit<Complex<f32>>, 2>,
) -> BoundingSphere
fn compute_bounding_sphere( &self, position: &Isometry<f32, Unit<Complex<f32>>, 2>, ) -> BoundingSphere
source§fn as_support_map(&self) -> Option<&dyn SupportMap>
fn as_support_map(&self) -> Option<&dyn SupportMap>
source§fn as_polygonal_feature_map(&self) -> Option<(&dyn PolygonalFeatureMap, f32)>
fn as_polygonal_feature_map(&self) -> Option<(&dyn PolygonalFeatureMap, f32)>
source§impl SimdCompositeShape for TriMesh
impl SimdCompositeShape for TriMesh
source§impl TypedSimdCompositeShape for TriMesh
impl TypedSimdCompositeShape for TriMesh
type PartShape = Triangle
type PartNormalConstraints = TrianglePseudoNormals
type PartId = u32
fn map_typed_part_at( &self, i: u32, f: impl FnMut(Option<&Isometry<f32, Unit<Complex<f32>>, 2>>, &<TriMesh as TypedSimdCompositeShape>::PartShape, Option<&<TriMesh as TypedSimdCompositeShape>::PartNormalConstraints>), )
fn map_untyped_part_at( &self, i: u32, f: impl FnMut(Option<&Isometry<f32, Unit<Complex<f32>>, 2>>, &(dyn Shape + 'static), Option<&(dyn NormalConstraints + 'static)>), )
fn typed_qbvh(&self) -> &Qbvh<u32>
Auto Trait Implementations§
impl Freeze for TriMesh
impl RefUnwindSafe for TriMesh
impl Send for TriMesh
impl Sync for TriMesh
impl Unpin for TriMesh
impl UnwindSafe for TriMesh
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